1 item: Adds 1206 Maximum Health
2 items: When you take damage, you have a 10% chance to create a beam that steals 2177 Health over 6 seconds from the attacker. While the beam holds you gain Major Vitality, increasing your healing received by 16%. The beam breaks if the enemy moves further than 8 meters away. This effect can occur once every 6 seconds and scales off your Max Health.
Type: Monster Set
Location: Wayrest Sewers II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor