Sets(EN)
161–176/571개 결과 표시
Flame Blossom
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Bloodroot Forge
Requires DLC: Horns of the Reach
Style: Bloodforge
Obtainable items:
Jewels
Weapons
Light Armor
Flanking Strategist
2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Adds 400 Damage to your damaging abilities when you attack an enemy from behind or their sides.
Type: Overland
Location: The Gold Coast
Requires DLC: Dark Brotherhood
Style: Order of the Hour
Obtainable items:
Jewels
Weapons
Medium Armor
Foolkiller’s Ward
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina.
This effect can occur once every 30 seconds if a damage shield broke.This effect can occur once every 10 seconds if no damage shields broke.
Type: Dungeon
Location: The Cauldron
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Heavy Armor
Force Overflow
2 items: Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
[Perfect]
+ Adds 877 Maximum Magicka
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Frenzied Momentum
2 items: While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 877 Maximum Stamina
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Frostbite
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Increases your damage done with Frost abilities by 8%. Increases your damage done against Chilled enemies by 4%. Increases your damage done against enemies afflicted with Minor Brittle by 2%.
Type: Overland
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Frozen Watcher
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Summon a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect scales off your Max Health. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.
Type: Dungeon
Location: Depths of Malatar
Requires DLC: Wrathstone
Style: Meridian
Obtainable items:
Jewels
Weapons
Heavy Armor
Galerion’s Revenge
2 items: Adds 657 Critical Chance
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage.
You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Gallant Charge
2 items: Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
[Perfect]
+ Adds 1190 Armor
Type: Arena
Location: Blackrose Prison
Requires DLC: Murkmire
Style: Honor Guard
Obtainable items:
Weapons
Gardener of Seasons
2 items: Adds 4% Healing Done
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Glacial Guardian
2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Health Recovery
5 items: When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
Type: Dungeon
Location: Coral Aerie
Requires DLC: Ascending Tide
Obtainable items:
Jewels
Weapons
Heavy Armor
Glorgoloch the Destroyer
1 item: Adds 1206 Maximum Health
2 items: While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress.
Using charge and teleport abilities do not remove stacks of Flesh Fortress.
Type: Monster Set
Location: Imperial City
Requires DLC: Imperial City
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Glorious Defender
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When you Bash an enemy, you gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you and all others afterwards for 1 second. This effect can occur once every 13 seconds.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Trinimac
Obtainable items:
Jewels
Weapons
Heavy Armor