Sets(EN)
209–224/571개 결과 표시
Hiti’s Hearth
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.
Type: Dungeon
Location: Icereach
Requires DLC: Harrowstorm
Style: Icereach Coven
Obtainable items:
Jewels
Weapons
Light Armor
Hollowfang Thirst
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical
5 items: Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.
Type: Dungeon
Location: Moongrave Fane
Requires DLC: Scalebreaker
Style: Moongrave Fane
Obtainable items:
Jewels
Weapons
Light Armor
Hrothgar’s Chill
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Penetration
5 items: Stunning or immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.
Type: PvP
Location: Rewards for the Worthy
Obtainable items:
Jewels
Weapons
Heavy Armor
Hunt Leader
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Malacath
Obtainable items:
Jewels
Weapons
Medium Armor
Iceheart
1 item: Adds 657 Critical
2 items: When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 259 Frost Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Direfrost Keep, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Icy Conjurer
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 3070 Frost Damage over 10 seconds. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Frostvault
Requires DLC: Wrathstone
Style: Coldsnap
Obtainable items:
Jewels
Weapons
Light Armor
Ilambris
1 item: Adds 1096 Maximum Magicka
2 items: When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower that deals 145 Flame Damage and 145 Shock Damage to all enemies within 4 meters every 1 second for 5 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Crypt of Hearts I, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Immolator Charr
1 item: Adds 1487 Armor
2 items: Adds 1206 Maximum Health, When you take damage while below 50% Health, gain immunity to immobilization, snares, and crowd control effects for 10 seconds. This effect can occur once every 40 seconds.
Type: Monster Set
Location: Imperial City
Requires DLC: Imperial City
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Immortal Warrior
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 20 seconds, reducing your damage taken by 10%. This effect can occur once every 20 seconds.
Type: Trial
Location: Sanctum Ophidia
Style: Celestial
Obtainable items:
Jewels
Weapons
Heavy Armor
Imperial Physique
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Style: Order of the Hour
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Impregnable Armor
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1650 Critical Resistance
Type: PvP
Location: Battlegrounds
Requires DLC: Morrowind
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Indomitable Fury
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Stamina Recovery
5 items: After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Light Armor
Infallible Mage
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: Adds 657 Critical, Your Heavy Attacks deal an additional 900 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Type: Trial
Location: Aetherian Archive
Style: Yokudan
Obtainable items:
Jewels
Weapons
Light Armor
Infernal Guardian
1 item: Adds 1096 Maximum Magicka
2 items: When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 641 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: City of Ash I, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Innate Axiom
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka, Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: Adds 400 Damage to your Class abilities.
Type: Craftable
Location: The Clockwork City
Traits needed to craft: 2
Requires DLC: Clockwork City
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor