Sets(EN)
225–240/571개 결과 표시
Inventor’s Guard
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Type: Trial
Location: Halls of Fabrication
Requires DLC: Morrowind
Style: Refabricated
Obtainable items:
Jewels
Weapons
Light Armor
Iron Flask
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you drink a potion while in combat, gain 7779 Armor for 20 seconds.
Type: Craftable
Location: Deadlands
Traits needed to craft: 5
Requires DLC: Deadlands
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Ironblood
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
Type: Dungeon
Location: Falkreath Hold
Requires DLC: Horns of the Reach
Style: Dreadhorn
Obtainable items:
Jewels
Weapons
Heavy Armor
Jailbreaker
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%..
Type: Dungeon
Location: The Banished Cells I, The Banished Cells II
Style: Khajiit
Obtainable items:
Jewels
Weapons
Medium Armor
Jailer’s Tenacity
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received by 16%.
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter
Style: Silver Dawn
Obtainable items:
Jewels
Weapons
Heavy Armor
Jerall Mountains Warchief
1 item: Adds 129 Weapon and Spell Damage
2 items: Dealing damage applies a stack of Malady to your enemy, reducing Healing Taken by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing Healing Taken by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
Type: PvP
Location: Cyrodiil
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
Jolting Arms
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
Type: Dungeon
Location: Tempest Island
Style: Maormer
Obtainable items:
Jewels
Weapons
Heavy Armor
Jorvuld’s Guidance
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: While in combat, increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones
Style: Scalecaller
Obtainable items:
Jewels
Weapons
Light Armor
Judgement of Akatosh
2 items: Adds 129 Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.
Type: PvP
Location: Cyrodiil
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Heavy Armor
Jewels
Kagrenac’s Hope
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1206 Maximum Health
5 items: Adds 222 Damage, Decreases the time it takes to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
Type: Craftable
Location: The Earth Forge (AD =Reapers March - Rawl'kha // EP = The Rift - Riften // DC = Bankorai - Evermore)
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Kargaeda
1 item: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
2 items: On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second. Allies within the whirlwind reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Coral Aerie
Requires DLC: Ascending Tide
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Kinras’s Wrath
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. While you have an aura of wrath, Allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.
Type: Dungeon
Location: Black Drake Villa
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Medium Armor
Kjalnar’s Nightmare
1 item: Adds 129 Damage
2 items: Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds.
At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Unhallowed Grave
Requires DLC: Harrowstorm
Style: Pyre Watch
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Knight Slayer
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1206 Maximum Health
5 items: Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Type: PvP
Location: Battlegrounds
Requires DLC: Morrowind
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Light Armor
Knight-Errant’s Mail
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Adds 450 Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.
Type: Dungeon
Location: Blackheart Haven
Style: Mercenary
Obtainable items:
Jewels
Weapons
Heavy Armor
Knightmare
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Adds 1206 Maximum Health, When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Type: Dungeon
Location: Spindleclutch I, Spindleclutch II
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Heavy Armor