Sets(EN)
305–320/571개 결과 표시
Nightflame
1 item: Adds 1096 Maximum Magicka
2 items: When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 704 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Monster Set
Location: Elden Hollow II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Nikulas’ Heavy Armor
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you Block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.
Type: Dungeon
Location: Blessed Crucible
Style: Nord
Obtainable items:
Jewels
Weapons
Heavy Armor
Nix-Hound’s Howl
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: Completing a Fully-Charged Heavy Attack, applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Damage by 430. You then gain Major Courage for the same duration, increasing your Damage by 430. This effect can occur once every 12 seconds.
Type: Dungeon
Location: Bal Sunnar
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Medium Armor
Nobility in Decay
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse and Death's Favor for 16 seconds. Death's Favor increases your Healing Taken and reduces Damage Taken by up to 12% based on your missing Health. This can occur once every 20 seconds, and is reduced by 2 seconds for each slotted Bone Tyrant ability. Casting a corpse consumer ability consumes Beautiful Corpse, treating you as a corpse.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Noble Duelist’s Silks
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: When you deal damage with a Light or Heavy Attack in melee range, you increase the damage of your Light and Heavy Attacks against monsters by 2110 for 15 seconds. This effect can occur once every 12 seconds.
Type: Dungeon
Location: Blessed Crucible
Style: Breton
Obtainable items:
Jewels
Weapons
Light Armor
Noble’s Conquest
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Taken
5 items: When you Bash a target, you heal for 3408 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health.
Type: Craftable
Location: Imperial City
Traits needed to craft: 5
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nocturnal’s Favor
2 items: Adds 129 Stamina Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Whenever you successfully Dodge, you heal yourself for 2820 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Craftable
Location: Summerset Crafting Station
Traits needed to craft: 9
Requires DLC: Summerset
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nocturnal’s Ploy
2 items: Adds 1487 Penetration
3 items: Adds 424 Critical Resistance
4 items: Adds 129 Stamina Recovery
5 items: When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds.
This does not apply to abilities with delays.
Type: PvP
Requires DLC: Lost Depths
Obtainable items:
Weapons
Jewels
Medium Armor
Nunatak
1 item: Adds 1487 Armor
2 items: On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 191 Frost damage to enemies every 1 second and applying a 40% snare for 4 seconds. Enemies damaged four times become immobilized and afflicted with Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Imperial City, Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Oakensoul Ring
1 item: While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.
Type: Mythic
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Jewels
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Igneous Inlays - Volcanic Vents in the High Isle and Amenos zone
• Larimar Gems - Titanclaw boss at Mudcrab Beach (south west) location in the Stormhaven zone
• Petrified Oak Loop - Strongboxes in the Murkmire zone (Please turn off Auto-loot, so safebox doesn't disappear)
• Sacred Resin - Any monster in Malabal Tor
• Stone Shank Frame - Blacksmithing nodes in Glenumbra
Oakfather’s Retribution
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Gain 449 Offensive Penetration against enemies for each Major Buff they have active. Gain 20 Weapon and Spell Damage against enemies for each Minor Buff they have active.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Light Armor
Oblivion’s Edge
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 258 Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health.
The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Dungeon
Location: Vaults of Madness
Style: Breton
Obtainable items:
Jewels
Weapons
Medium Armor
Oblivion’s Foe
2 items: Adds 129 Damage
3 items: Adds 1487 Penetration
4 items: Adds 657 Critical Chance
5 items: Adds 129 Damage, When you deal damage with Soul Magic, you mark the target's soul dealing 1875 Magic Damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon or Spell Damage.
Type: Craftable
Location: Coldharbour
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Old Growth Brewer
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Health Recovery
5 items: After drinking a potion, gain 245 Magicka, Stamina, and Health Recovery for 45 seconds.
Type: Craftable
Location: Galen and Y'ffelon
Traits needed to craft: 3
Requires DLC: Firesong
Obtainable items:
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Order of Diagna
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 5% Healing Taken, Gain Minor Vitality at all times, increasing your healing received by 8%.
Type: Overland
Location: Alik'r Desert
Style: Redguard
Obtainable items:
Jewels
Weapons
Heavy Armor
Order’s Wrath
2 items: Adds 657 Critical Chance
3 items: Adds 129 Damage
4 items: Adds 657 Critical Chance
5 items: Adds 943 Critical Chance, Increases your Critical Damage and Critical Healing by 8%.
Type: Craftable
Location: High Isle and Amenos
Traits needed to craft: 3
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor