Sets(EN)
337–352/571개 결과 표시
Pillar of Nirn
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Falkreath Hold
Requires DLC: Horns of the Reach
Style: Dreadhorn
Obtainable items:
Jewels
Weapons
Medium Armor
Pirate Skeleton
1 item: Adds 1487 Armor
2 items: When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds.
Type: Monster Set
Location: Blackheart Haven, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Plague Slinger
2 items: Adds 129 Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones
Style: Scalecaller
Obtainable items:
Jewels
Weapons
Medium Armor
Plaguebreak
2 items: Adds 1487 Penetration
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: Dealing direct damage causes enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Rewards for the Worthy
Obtainable items:
Jewels
Weapons
Medium Armor
Point-Blank Snipe
2 items: Increases your damage done with Snipe based on how close you are to your target.
Max Damage: 33% at 3 meters.
Minimum Damage: 5% at 18.5 meters.
[Perfect]
+ Adds 103 Damage
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Poisonous Serpent
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 571 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Trial
Location: Hel Ra Citadel
Style: Celestial
Obtainable items:
Jewels
Weapons
Medium Armor
Powerful Assault
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you cast an Assault ability while in combat, you and up to 5 group members within 12 meters gain 307 Damage for 15 seconds.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Medium Armor
Prayer Shawl
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 129 Magicka Recovery
5 items: When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.
Type: Dungeon
Location: Spindleclutch I, Spindleclutch II
Style: Dark Elf
Obtainable items:
Jewels
Weapons
Light Armor
Prior Thierric
1 item: Adds 129 Damage
2 items: Dealing direct damage with an area of effect ability creates a 6 meter shadowy whirlwind below your enemy for 7 seconds. Enemies within the whirlwind take 283 Physical damage each second and increase their damage taken from your area of effect abilities by 5%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Red Petal Bastion
Requires DLC: Waking Flame
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Prisoner’s Rags
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 1035 Magicka every 1 second.
Type: Overland
Location: Coldharbour
Style: Soul Shriven
Obtainable items:
Jewels
Weapons
Light Armor
Puncturing Remedy
2 items: When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
[Perfect]
+ Adds 3% Healing Taken
Type: Arena
Location: Dragonstar Arena [vet]
Style: Khajiit
Obtainable items:
Weapons
Queen’s Elegance
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability cast within 2 seconds by 10%.
When you use a fully charged Heavy Attack you gain Empower for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70%.
Each of these effects can occur once every second.
Type: Overland
Location: Auridon
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Quick Serpent
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Type: Trial
Location: Aetherian Archive
Style: Celestial
Obtainable items:
Jewels
Weapons
Medium Armor