Sets(EN)
369–384/571개 결과 표시
Roar of Alkosh
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 318 Physical damage and an additional 1590 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
Type: Trial
Location: Maw of Lorkhaj
Requires DLC: Thieves Guild
Style: Dro-m'Athra
Obtainable items:
Jewels
Weapons
Medium Armor
Roaring Opportunist
2 items: Adds 1487 Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds.
Maximum duration 12 seconds.
[Perfect]
+ Adds 1096 Maximum Magicka
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor
Style: Sea Giant
Obtainable items:
Jewels
Weapons
Light Armor
Robes of Destruction Mastery
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: While you have a Destruction Staff equipped, your Max Magicka is increased by 2840.
Type: Arena
Location: Dragonstar Arena
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Robes of the Hist
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds.
The effect can apply once every second, but cannot stack.
Type: Overland
Location: Shadowfen
Style: Argonian
Obtainable items:
Jewels
Weapons
Light Armor
Robes of the Withered Hand
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
Type: Overland
Location: Alik'r Desert
Style: Worm Cult
Obtainable items:
Jewels
Weapons
Light Armor
Robes of Transmutation
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 657 Critical
5 items: When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.
Type: PvP
Location: Cyrodiil, Rewards of the Worthy
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Light Armor
Roksa the Warped
1 item: Adds 70 Stamina Recovery, Adds 70 Magicka Recovery, Adds 70 Health Recovery
2 items: Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
Type: Monster Sets
Location: Bal Sunnar
Requires DLC: Scribes of Fate
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Runecarver’s Blaze
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Your damage over time effects deal an additional 209 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
Type: Dungeon
Location: Scrivener’s Hall
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Light Armor
Rush of Agony
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
The pull will not apply Crowd Control Immunity to a target.
Type: Dungeon
Location: The Dread Cellar
Requires DLC: Waking Flame
Style: Crimson Oath
Obtainable items:
Jewels
Weapons
Medium Armor
Salvation
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Damage is increased by 150.
Type: Overland
Location: Malabal Tor
Style: High Elf
Obtainable items:
Jewels
Weapons
Medium Armor
Sanctuary
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1096 Maximum Magicka
5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
Type: Dungeon
Location: The Banished Cells I, The Banished Cells II
Style: Orc
Obtainable items:
Jewels
Weapons
Light Armor
Savage Werewolf
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter
Style: Silver Dawn
Obtainable items:
Jewels
Weapons
Medium Armor
Saxhleel Champion
2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
[Perfect]
+ Adds 1096 Maximum Stamina
Type: Trial
Location: Rockgrove
Requires DLC: Blackwood
Style: Sul-Xan
Obtainable items:
Jewels
Weapons
Heavy Armor
Scathing Mage
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you deal direct damage, you have a 20% chance to increase your Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Type: Dungeon
Location: Imperial City Prison
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Light Armor
Scavenging Demise
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 2587 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Depths of Malatar
Requires DLC: Wrathstone
Style: Meridian
Obtainable items:
Jewels
Weapons
Medium Armor