Sets(EN)
97–112/571개 결과 표시
Curse of Doylemish
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones
Style: Scalecaller
Obtainable items:
Jewels
Weapons
Heavy Armor
Daedric Trickery
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you deal damage you gain one of 5 random Major Buffs for 21 seconds every 9 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.
Type: Craftable
Location: Vvardenfell
Traits needed to craft: 8
Requires DLC: Morrowind
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Daring Corsair
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 657 Critical
5 items: Reduce the cost of your Weapon abilities by 10% Magicka or Stamina.
After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.
Type: Craftable
Location: Southern-Elsweyr
Requires DLC: Dragonhold
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Dark Convergence
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1487 Penetration
4 items: Adds 129 Damage
5 items: Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Rewards for the Worthy
Obtainable items:
Jewels
Weapons
Light Armor
Dauntless Combatant
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1206 Maximum Health, When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.
Type: Craftable
Location: Cyrodiil, Cropsford
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Dead-Water’s Guile
2 items: Adds 129 Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Damage, Whenever you kill an enemy, you gain 15 Ultimate.
Type: Overland
Location: Murkmire
Requires DLC: Murkmire
Style: Dead-Water
Obtainable items:
Jewels
Weapons
Medium Armor
Deadlands Assassin
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 200 Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Deadlands Demolisher
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: Your Bash attacks deal 935 more damage. When you Bash, you also deal 0 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.
Type: Craftable
Location: Deadlands
Requires DLC: Deadlands
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Death Dealer’s Fete
1 item: Gain a persistent stack of Escalating Fete every 2 seconds you are in combat, up to 30 stacks max. Each stack of Escalating Fete increases your Maximum Stamina, Health, and Magicka by 88. You lose a stack of Escalating Fete every 4 seconds you are out of combat.
Type: Mythic
Location: Unknown
Requires DLC: Blackwood
Obtainable items:
Jewels
Death’s Wind
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 15 seconds.
Type: Craftable
Location: Glenumbra, Auridon, Stonefalls
Traits needed to craft: 2
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Deeproot Zeal
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.
Type: Dungeon
Location: Earthen Root Enclave
Requires DLC: Lost Depths
Obtainable items:
Jewels
Weapons
Heavy Armor
Defending Warrior
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you block an attack, you deal 1196 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds and scales off your Maximum Health.
Type: Trial
Location: Aetherian Archive
Style: Celestial
Obtainable items:
Jewels
Weapons
Heavy Armor
Defensive Position
2 items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
[Perfect]
+ Adds 103 Stamina Recovery
Type: Trial
Location: Asylum Sanctorium
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Weapons