The Elder Scrolls Online Items
※ Patch Notes v9.3.5 Updated (2024.03)
Abyssal Brace
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: Adds 1710 Maximum Health, While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
Type: Dungeon
Location: Scrivener’s Hall
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Heavy Armor
Adept Rider
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Gain Major Gallop and Major Expedition at all times, increasing your Movement Speed and Mounted Speed by 30%.
Type: Craftable
Location: Crafting Station Summerset, Northern Shimmerene
Traits needed to craft: 3
Requires DLC: Summerset
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Aegis Caller
2 items: Adds 129 Damage
3 items: Adds 657 Critical Chance
4 items: Adds 129 Damage
5 items: When you deal critical damage with a Martial melee attack, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 1815 Bleed Damage every 1 second. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Unhallowed Grave
Requires DLC: Harrowstorm
Style: Pyre Watch
Obtainable items:
Jewels
Weapons
Medium Armor
Aegis of Galenwe
2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you Block, you grant Empower to 11 allies within 15 meters for 3 seconds, increasing the damage of their Heavy Attacks against monsters by 70%. This effect can occur once every 2 seconds.
[Perfect]
+ Adds 1206 Maximum Health
Type: Trial
Location: Cloudrest normal
Requires DLC: Summerset
Style: Welkynar
Obtainable items:
Jewels
Weapons
Heavy Armor
Aetherial Ascension
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Adds 7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.
Type: Craftable
Location: The Reach
Traits needed to craft: 9
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Affliction
Date11월 10일, 2021
CategorySets(EN)
Tags(2) 디버프, 상태 효과, 스태미나 회복, 질병 피해, 최대 스태미나, 피해 (무기&주문), 피해 줄 때, 회복 저지
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and Health Recovery by 8% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
Alessia’s Bulwark
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you take damage from a Martial melee attack, you reduce the attacker's Damage by 300 for 5 seconds.
Type: Craftable
Location: Alik'r Desert (Alezer Kotu), Malabal Tor (Chancel of Divine Entreaty), Eastmarch (Hammerhome)
Traits needed to craft: 5
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Alessian Order
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Increase your Health Recovery by 2% of your sum total Physical Resistance and Spell Resistance, up to a maximum of 1320.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Style: Nord
Obtainable items:
Jewels
Weapons
Heavy Armor
Almalexia’s Mercy
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you take damage, you heal you and your group members within 7 meters of you for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Maximum Magicka or Stamina.
Type: PvP
Location: Cyrodiil, Cropsford Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Light Armor
Amber Plasm
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Adds 245 Magicka Recovery, Adds 245 Stamina Recovery, Adds 245 Health Recovery
Type: Dungeon
Location: Ruins of Mazzatun
Requires DLC: Shadows of the Hist
Style: Mazzatun
Obtainable items:
Jewels
Weapons
Light Armor
Ancient Dragonguard
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Adds 300 Damage while your Health is above 50%. Adds 3460 Physical Resistance and Spell Resistance while your Health is 50% or less.
Type: Craftable
Location: Southern-Elsweyr
Requires DLC: Dragonhold
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Ansuul’s Torment
2 items: Adds 657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1487 Offensive Penetration
5 items: Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
[Perfect]
+ Adds 657 Critical Chance
Type: Trial
Location: Sanity's Edge
Requires DLC: Necrom
Obtainable items:
Jewels
Weapons
Medium Armor
Anthelmir’s Construct
1 item: Adds 129 Weapon and Spell Damage
2 items: Attacking an enemy with a fully-charged Heavy Attack throws an axe at your enemy, dealing 1572 Physical damage and reducing their Armor by 400 for 5 seconds. This effect can occur once every 10 seconds and the damage and armor reduction scale off the higher of your Weapon or Spell Damage.
The axe drops to the ground after traveling to your target for 5 seconds. Touching the axe reduces the cooldown of this set by 5 seconds.
Type: Monster Set
Location: Bedlam Veil
Requires DLC: Scions of Ithelia
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
Apocryphal Inspiration
2 items: Adds 657 Critical Chance
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
Type: Dungeon
Location: Scrivener’s Hall
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Medium Armor
Archdruid Devyric
1 item: Adds 1487 Penetration
2 items: When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Earthen Root Enclave
Requires DLC: Lost Depths
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Archer’s Mind
2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
Type: Arena
Location: Dragonstar Arena
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Medium Armor
- This set now grants 6% Critical Damage and Healing passively and an additional 12% while in Sneak or Invisibility, rather than granting 5% Critical Damage and an additional 10% while in Sneak or Invisibility.
Arkasis’s Genius
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Whenever you drink a potion while in combat, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.
Type: Dungeon
Location: Stone Garden
Requires DLC: Stonethorn
Obtainable items:
Jewels
Weapons
Heavy Armor
Armor Master
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: While you have an Armor ability slotted, your Max Health is increased by 5%. When you use an Armor ability while in combat, your Physical and Spell Resistance is increased by 5940 for 10 seconds.
Type: Craftable
Location: Imperial City, Memorial District
Traits needed to craft: 9
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Armor of the Seducer
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Reduces the cost of your Magicka Abilities by 10%.
Type: Craftable
Location: Stormhaven, Grahtwood, Deshaan
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Armor of the Veiled Heritance
2 items: Adds 129 Damage
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you interrupt an enemy, you gain 516 Damage for 15 seconds. Your Bash attacks deal 516 more damage.
Type: Overland
Location: Auridon
Style: High Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Armor of Truth
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you deal damage to an enemy who is Off Balance, your Damage are increased by 460 for 10 seconds.
Type: Dungeon
Location: Darkshade Caverns I, Darkshade Caverns II
Style: Dark Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Arms of Relequen
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 1096 Maximum Stamina
Type: Trial
Location: Cloudrest
Requires DLC: Summerset
Style: Welkynar
Obtainable items:
Jewels
Weapons
Medium Armor
Ashen Grip
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Craftable
Location: Glenumbra (Par Molag), Auridon (Beacon Falls), Stonefalls (Magmaflow Overlook)
Traits needed to craft: 2
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Aspect of Mazzatun
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage while under 30% Health, you heal for 10481 Health and restore 10481 Magicka and Stamina. This effect can occur once every 45 seconds.
Type: Dungeon
Location: Ruins of Mazzatun
Requires DLC: Shadows of the Hist
Style: Mazzatun
Obtainable items:
Jewels
Weapons
Heavy Armor
Assassin’s Guile
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Increases the duration of your alchemical poisons by 4 seconds.
Type: Craftable
Location: Vvardenfell, Marandus
Traits needed to craft: 3
Requires DLC: Morrowind
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Auroran’s Thunder
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Dealing direct damage to a target within 10 meters of you summons a cone of lightning from your chest for 5 seconds, dealing 396 Shock Damage every 1 second to enemies in the cone. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Depths of Malatar
Requires DLC: Wrathstone
Style: Meridian
Obtainable items:
Jewels
Weapons
Light Armor
Automated Defense
2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Type: Trial
Location: Halls of Fabrication
Requires DLC: Morrowind
Style: Refabricated
Obtainable items:
Jewels
Weapons
Heavy Armor
Azureblight Reaper
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, Blight Seed explodes, dealing 1565 Disease Damage to the target and nearby enemies, plus an additional 30% per enemy hit, up to 180%, scaling off the higher of your Weapon or Spell Damage. You can only trigger one explosion every 0.5 seconds. An enemy can only have one instance of Blight Seed at a time.
Type: Dungeon
Location: Lair of Maarselok
Requires DLC: Scalebreaker
Style: Stags of Z'en
Obtainable items:
Jewels
Weapons
Medium Armor
Baan Dar’s Blessing
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Reduce the duration of Breakable Crowd Control, Immobilizes, and Snares on you by 75%. Reduce the duration of your Breakable Crowd Control, Immobilizes, and Snares by 38%.
Type: PvP
Location: Cyrodiil
Obtainable items:
Weapons
Jewels
Heavy Armor
Back-Alley Gourmand
2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 129 Damage
5 items: While you have a food buff active, your Critical Damage and Critical Healing is increased by 13%.
Type: Overland
Location: Galen and Y'ffelon
Requires DLC: Firesong
Obtainable items:
Weapons
Jewels
Light Armor
Bahraha’s Curse
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 349 Magic damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds and the damage scales off your Max Health.
Type: Overland
Location: Hew's Bane
Requires DLC: Thieves Guild
Style: Thieves Guild
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Bahsei’s Mania
2 items: Adds 129 Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Critical
5 items: Increases your damage done to non-player enemies by up to 12% based on your missing Magicka. Current value: 0%
[Perfect]
+ Adds 129 Damage
Type: Trial
Location: Rockgrove
Requires DLC: Blackwood
Style: Sul-Xan
Obtainable items:
Jewels
Weapons
Light Armor
Balorgh
1 item: Adds 129 Damage
2 items: When you use an Ultimate ability, you gain Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.
Type: Monster Set
Location: March of Sacrifices, Urgalarg Chief-bane's undaunted chest
Requires DLC: Wolfhunter
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Bani’s Torment
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt a nearby enemy, you tether to them for 15 seconds. While tethered, you apply Major Maim to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing received by 16%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 15 seconds.
Type: Dungeon
Location: Icereach
Requires DLC: Harrowstorm
Style: Icereach Coven
Obtainable items:
Jewels
Weapons
Heavy Armor
Barkskin
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.
Type: Dungeon
Location: Elden Hollow I, Elden Hollow II
Style: Primal
Obtainable items:
Jewels
Weapons
Medium Armor
Baron Thirsk
1 item: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
2 items: On dealing area direct damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Imperial City, Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Baron Zaudrus
1 item: Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
2 items: Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
Type: Monster Set
Location: The Cauldron
Requires DLC: Flames of Ambition
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Basalt-Blooded Warrior
2 items: Adds 129 Magicka Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon and Spell Damage
5 items: Casting an Earthen Heart ability grants you a Rock Stance for 10 seconds. While on your Primary Weapon you gain Molten Stance, granting you Major Heroism, generating 3 Ultimate every 1.5 seconds. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%. Bar Swapping will swap your Stance automatically.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Bastion of the Draoife
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Blocking an attack grants you a stack of Inflection for 10 seconds, up to 3 stacks max. You can gain up to 1 stack every 0.5 seconds. Increase your Magicka and Stamina Recovery by 106 per stack of Inflection.
Type: Overland
Location: Galen and Y'ffelon
Requires DLC: Firesong
Obtainable items:
Jewels
Heavy Armor
Weapons
Bastion of the Heartland
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Reduces your damage taken from Players by 3%.
5 items: Reduces your damage taken from Siege Weapons and Player area of effect abilities by 10%.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
Battalion Defender
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Done
5 items: When you Block, heal yourself or a group member within 15 meters of you for 897 Health. This effect can occur every 1 second and scales off your Max Health.
Type: PvP
Location: Cyrodiil, Rewards of the Worthy
Obtainable items:
Jewels
Weapons
Heavy Armor
Beckoning Steel
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death.
You can only be affected by one instance of Beckoning Steel.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
Belharza’s Band
1 item: Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after a 1 second delay, deal 1471 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Damage.
Type: Mythic
Location: Deadlands
Requires DLC: Deadlands
Obtainable items:
Jewels
Berserking Warrior (Advancing Yokeda)
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal Martial melee damage, your Critical is increased by 241 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
Type: Trial
Location: Hel Ra Citadel
Style: Celestial
Obtainable items:
Jewels
Weapons
Heavy Armor
Black Rose
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 176 Damage, Increases the Magicka and Stamina restored from the Constitution passive ability by 60%.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Heavy Armor
Black-Glove Grounding
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: After taking direct damage three times within 5 seconds, you create a 5 meter area for 10 seconds that grants Grounding to you and group members, reducing the cost of roll dodging by 20% and increasing block mitigation by 12% for 15 seconds. This effect can occur once every 10 seconds.
Type: Dungeon
Location: Bedlam Veil
Requires DLC: Scions of Ithelia
Obtainable items:
Jewels
Weapons
Heavy Armor
Blessing of High Isle
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you are healed while in combat, increase your Damage by 369 for 5 seconds.
Type: Overland
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Blind Path Induction
2 items: Adds 1096 Maximum Magicka
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: Increase the strength of your Damage Shields by 13% to you and targets 15 meters of you. Increase your Healing Done by 13% to targets more than 15 meters away from you.
Type: Dungeon
Location: Oathsworn Pit
Requires DLC: Scions of Ithelia
Obtainable items:
Jewels
Light Armor
Weapons
Blood Moon
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur every 15 seconds.
Type: Dungeon
Location: March of Sacrifices
Requires DLC: Wolfhunter
Style: Huntsman
Obtainable items:
Jewels
Weapons
Medium Armor
Bloodlord’s Embrace
1 item: Dealing damage with a Bash attack places a persistent, un-cleansable Blood Curse on an enemy. You can only have one Blood Cursed enemy at a time and dealing additional Bash damage moves the Blood Curse. When you Block a Blood Cursed enemy, restore 1605 Magicka to you. This effect can occur every 1 second.
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Rivenspire - Thirsting Girdle - Illambris Athro Crypts of Hearts 1
• Coldharbour - Sanguine Doublet - Public Dungeon Boss Village of the Lost
• Glenumbra - Goblet Gorget - Spindleclutch (The Whisperer)
• Shadowfen - Fanged Cuirass - Public Dungeon Boss (Sanguine's Demense)
• Imperial City Sewers (Dig site is in Khenarthi's Roost) - Hecatomb Tassets - General Kryozote Boss in Imperial City Sewers
Bloodspawn
1 item: Adds 129 Stamina Recovery
2 items: When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds.
Type: Monster Set
Location: Spindleclutch II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Bloodthorn’s Touch
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you deal direct damage, you restore 800 Magicka and Stamina. This effect can occur once every 5 seconds.
Type: Overland
Location: Glenumbra
Style: Primal
Obtainable items:
Jewels
Weapons
Light Armor
Blunted Blades
Date3월 16일, 2024
CategorySets(EN)
Tags(2) 디버프, (3) 최신 분기 추가 아이템, 방어구, 직접 피해, 최대 스태미나, 치명타 피해, 피해 (무기&주문)
2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: When you take direct damage, Minor Enervation is applied to your enemy for 4 seconds, reducing their Critical Damage done by 10%. This can occur once every 5 seconds. Increase your damage done to enemies with Minor Enervation by 6%.
Type: PvP
Location:
Obtainable items:
Weapons
Jewels
Medium Armor
Bog Raider
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When an enemy you have recently damaged dies, gain 10 Ultimate and increase your Health Recovery by 1156 for 10 seconds. This effect can occur once every 10 seconds.
Type: Overland
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Bone Pirate’s Tatters
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 133.
Type: Dungeon
Location: Blackheart Haven
Style: Draugr
Obtainable items:
Jewels
Weapons
Medium Armor
Brands of Imperium
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
Type: Dungeon
Location: White-Gold Tower
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Heavy Armor
Briarheart
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you deal Critical Damage, you increase your Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 95 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Max Magicka or Stamina.
Type: Overland
Location: Wrothgar
Requires DLC: Orsinium
Style: Reach Winter
Obtainable items:
Jewels
Weapons
Medium Armor
Bright-Throat’s Boast
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: While you have a drink buff active, your Max Magicka is increased by 2000 and Magicka Recovery by 133.
Type: Overland
Location: Murkmire
Requires DLC: Murkmire
Style: Elder Argonian
Obtainable items:
Jewels
Weapons
Light Armor
Burning Spellweave
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
Type: Dungeon
Location: City of Ash I, City of Ash II
Style: Daedric
Obtainable items:
Jewels
Weapons
Light Armor
Call of the Undertaker
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Done
5 items: Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Type: Overland
Location: Elsweyr
Requires DLC: Elsweyr
Style: Anequina
Obtainable items:
Jewels
Weapons
Heavy Armor
Caluurion’s Legacy
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 894 Flame 894 Frost 894 Shock, or 894 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Fang Lair
Requires DLC: Dragon Bones
Style: Fang Lair
Obtainable items:
Jewels
Weapons
Light Armor
Camonna Tong
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: On gaining kill XP from a monster, gain 1 Weapon and Spell Damage for every 50 XP the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage.
This item set is not affected by XP boosting effects.
Type: Overland
Location: Telvanni Peninsula
Requires DLC: Necrom
Obtainable items:
Jewels
Weapons
Medium Armor
Champion of the Hist
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 1600 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Type: Overland
Location: Murkmire
Requires DLC: Murkmire
Style: Elder Argonian
Obtainable items:
Jewels
Weapons
Heavy Armor
Chaotic Whirlwind
2 items: When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Damage for every 1% bonus Movement Speed you have, up to a maximum of 450.
At 5 stacks, the duration doubles but cannot be refreshed.
[Perfect]
+ Adds 526 Critical
Type: Trial
Location: Asylum Sanctorium
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Weapons
Chimera’s Rebuke
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Dealing damage with a fully-charged Heavy Attack also restores 2363 Magicka or Stamina to the three allies nearest your target. The resource restore is based on the type of weapon you are wielding.
Type: Craftable
Location: Galen and Y'ffelon
Traits needed to craft: 7
Requires DLC: Firesong
Obtainable items:
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Chokethorn
1 item: Adds 129 Magicka Recovery
2 items: When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6986 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Monster Set
Location: Elden Hollow I, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Cinders of Anthelmir
2 items: Adds 1487 Offensive Penetration
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: On dealing damage, summon a Cindermoth that chases your target without mercy for 8 seconds. If your target is slain before the moth reaches its goal, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after 1 second, dealing 1283 Flame damage and Burning enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon or Spell Damage.
Type: Dungeon
Location: Bedlam Veil
Requires DLC: Scions of Ithelia
Obtainable items:
Jewels
Light Armor
Weapons
Claw of the Forest Wraith
2 items: Adds 657 Critical Chance
3 items: Adds 129 Damage
4 items: Adds 657 Critical Chance
5 items: Adds 2037 Critical Chance to your Class abilities.
Type: Craftable
Location: Galen and Y'ffelon
Traits needed to craft: 5
Requires DLC: Firesong
Obtainable items:
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Claw of Yolnahkriin
2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Damage by 215. This effect can occur once every 8 seconds.
[Perfect]
+ Adds 1206 Maximum Health
Type: Trial
Location: Sunspire
Requires DLC: Elsweyr
Style: Sunspire
Obtainable items:
Jewels
Weapons
Heavy Armor
Clever Alchemist
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When you drink a potion during combat you feel a rush of energy, increasing your Damage by 675 for 20 seconds.
Type: Craftable
Location: Hew's Bane, No Shira Workshop
Traits needed to craft: 7
Requires DLC: Thieves Guild
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Coldharbour’s Favorite
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Healing yourself or a group member summons Honor, who after 2 seconds, begins healing you and group members near him for 4648 Health over 6 seconds based on the higher of your Max Magicka or Stamina.
Dealing damage summons Honor, who after 2 seconds, explodes, damaging enemies near him for 2352 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage.
Honor can only be summoned once every 10 seconds.
Type: Craftable
Location: Elsweyr
Traits needed to craft: 8
Requires DLC: Elsweyr
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Colovian Highlands General
1 item: Adds 1487 Offensive Penetration
2 items: When you kill a Player, gain a stack of Blood Debt for 0.5 seconds. When Blood Debt expires, you and up to 5 group members within 28 meters of you gain 15 Ultimate per stack of Blood Debt.
Type: PvP
Location: Cyrodiil
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
Combat Physician
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.
Type: Dungeon
Location: Wayrest Sewers I, Wayrest Sewers II
Style: Redguard
Obtainable items:
Jewels
Weapons
Light Armor
Concentrated Force
2 items: Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur
[Perfect]
+ Adds 103 Damage
Type: Trial
Location: Asylum Sanctorium
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Weapons
Coral Riptide
2 items: Adds 657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: Increase your Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
[Perfect]
+ Adds 657 Critical Chance
Type: Trial
Location: Dread Sail Reef
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Medium Armor
Coward’s Gear
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Adds 250 Stamina Recovery, While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
Type: PvP
Location: Battlegrounds
Requires DLC: Morrowind
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Medium Armor
Crest of Cyrodiil
2 items: Adds 129 Stamina Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
Crimson Oath’s Rive
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: While you are in combat, casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, sends out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.
Type: Dungeon
Location: The Dread Cellar
Requires DLC: Waking Flame
Style: Crimson Oath
Obtainable items:
Jewels
Weapons
Heavy Armor
Crimson Twilight
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1946 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health.
Type: Dungeon
Location: Castle Thorn
Requires DLC: Stonethorn
Obtainable items:
Jewels
Weapons
Heavy Armor
Critical Riposte
2 items: Adds 424 Critical Resistance
3 items: Adds 1206 Maximum Health
4 items: Adds 424 Critical Resistance
5 items: When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.
Type: Craftable
Location: Cyrodiil, Vlasterus
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Crusader
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Volenfell
Style: Breton
Obtainable items:
Jewels
Weapons
Medium Armor
Cryptcanon Vestments
1 item: You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them.
Gain Minor Heroism while you are in combat.
Type: Mythic
Location: Telvanni Peninsula
Requires DLC: Necrom
Obtainable items:
Light Armor
Curse Eater
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Magicka Recovery
5 items: When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds per target.
Type: PvP
Location: Cyrodiil, Cropsford Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Light Armor
Curse of Doylemish
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones
Style: Scalecaller
Obtainable items:
Jewels
Weapons
Heavy Armor
Daedric Trickery
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, 궁극기, 받는 치유량, 이동 속도, 최대 매지카, 최대 스태미나, 최대 체력, 치유량, 피해 감소, 피해 줄 때
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you deal damage you gain one of 5 random Major Buffs for 21 seconds every 9 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.
Type: Craftable
Location: Vvardenfell
Traits needed to craft: 8
Requires DLC: Morrowind
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Daring Corsair
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 657 Critical
5 items: Reduce the cost of your Weapon abilities by 10% Magicka or Stamina.
After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.
Type: Craftable
Location: Southern-Elsweyr
Requires DLC: Dragonhold
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Dark Convergence
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1487 Penetration
4 items: Adds 129 Damage
5 items: Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Rewards for the Worthy
Obtainable items:
Jewels
Weapons
Light Armor
Dauntless Combatant
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1206 Maximum Health, When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.
Type: Craftable
Location: Cyrodiil, Cropsford
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Dead-Water’s Guile
2 items: Adds 129 Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Damage, Whenever you kill an enemy, you gain 15 Ultimate.
Type: Overland
Location: Murkmire
Requires DLC: Murkmire
Style: Dead-Water
Obtainable items:
Jewels
Weapons
Medium Armor
Deadlands Assassin
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 200 Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Deadlands Demolisher
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: Your Bash attacks deal 935 more damage. When you Bash, you also deal 0 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.
Type: Craftable
Location: Deadlands
Requires DLC: Deadlands
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Death Dealer’s Fete
1 item: Gain a persistent stack of Escalating Fete every 2 seconds you are in combat, up to 30 stacks max. Each stack of Escalating Fete increases your Maximum Stamina, Health, and Magicka by 88. You lose a stack of Escalating Fete every 4 seconds you are out of combat.
Type: Mythic
Location: Unknown
Requires DLC: Blackwood
Obtainable items:
Jewels
Death’s Wind
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 15 seconds.
Type: Craftable
Location: Glenumbra, Auridon, Stonefalls
Traits needed to craft: 2
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Deeproot Zeal
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.
Type: Dungeon
Location: Earthen Root Enclave
Requires DLC: Lost Depths
Obtainable items:
Jewels
Weapons
Heavy Armor
Defending Warrior
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you block an attack, you deal 1196 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds and scales off your Maximum Health.
Type: Trial
Location: Aetherian Archive
Style: Celestial
Obtainable items:
Jewels
Weapons
Heavy Armor
Defensive Position
2 items: When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
[Perfect]
+ Adds 103 Stamina Recovery
Type: Trial
Location: Asylum Sanctorium
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Weapons
Defiler
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Vvardenfell
Requires DLC: Morrowind
Style: Hlaalu
Obtainable items:
Jewels
Weapons
Medium Armor
Desert Rose
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage, you have a 25% chance to restore 2012 Magicka. This effect can occur once every 4 seconds.
Type: PvP
Location: Cyrodiil, Cropsford Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Light Armor
Destructive Mage
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Trial
Location: Hel Ra Citadel
Style: Celestial
Obtainable items:
Jewels
Weapons
Light Armor
Diamond’s Victory
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: While in combat, using an ability with a range of 7 meters or less grants you Range Supremacy for 5 seconds, adding 437 Damage to your damage over time and ranged attacks.
While in combat, using an ability with a range of over 7 meters grants you Melee Supremacy for 5 seconds, adding 437 Damage to your melee attacks.
Type: Craftable
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Domihaus
1 item: Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
2 items: When you deal damage, you create a 10 meter ring of molten earth around you for 10 seconds, which deals 90 Flame damage and 90 Physical damage every 1 second. Standing within the ring grants you 300 Damage. This effect can occur once every 15 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Falkreath Hold, Urgarlag
Requires DLC: Horns of the Reach
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Dov-rha Sabatons
1 item: While Sprinting gain a stack of Draconic Scales every 0.5 seconds, granting you 660 Armor, up to 20 stacks max. Upon stopping you deal 130 Physical damage per stack in an 8 meter shockwave, gain a damage shield equal to damage dealt, and retain Draconic Scales for 10 seconds but cannot gain new stacks. At 20 stacks, this damage will also stun for 3 seconds. The damage scales off the higher of your Physical or Spell Resistance.
Type: Mythic
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Heavy Armor
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Dov-rha Sabaton Guard - Lair of Maarselok dungeon, last boss
• Dov-rha Sabaton Heel - Drops from Dragons in the Sunspire Trial
• Dov-rha Sabaton Lames - Safeboxes in the Northern Elsweyr zone
• Dov-rha Sabaton Poleyn - Trash Monsters in the Moongrave Fane Dungeon (Note: Might only
Dragon’s Appetite
2 items: Adds 129 Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Increase your damage done to Bleeding enemies by 225. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina.
Type: Craftable
Location: Western Skyrim
Requires DLC: Greymoor
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Dragon’s Defilement
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: Adds 1206 Maximum Health, When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Breach to all enemies within 8 meters of you, reducing their Physical and Spell Resistance by 2974. This effect can occur every 5 seconds.
Type: Dungeon
Location: Lair of Maarselok
Requires DLC: Scalebreaker
Style: Stags of Z'en
Obtainable items:
Jewels
Weapons
Heavy Armor
Dragonguard Elite
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical by 275. You can only gain one stack every 0.5 seconds.
Type: Overland
Location: Southern-Elsweyr
Requires DLC: Dragonhold
Style: Dragonguard
Obtainable items:
Jewels
Weapons
Medium Armor
Drake’s Rush
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: When you Bash an enemy, you and up to 3 group members within 15 meters of you gain Major Heroism for 12 seconds, granting you 3 Ultimate every 1.5 seconds. This effect can occur once every 18 seconds.
Type: Dungeon
Location: Black Drake Villa
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Heavy Armor
Draugr’s Heritage
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina.
Type: Overland
Location: The Rift
Style: Draugr
Obtainable items:
Jewels
Weapons
Heavy Armor
Draugr’s Rest
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 5550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Dungeon
Location: Falkreath Hold
Requires DLC: Horns of the Reach
Style: Dreadhorn
Obtainable items:
Jewels
Weapons
Light Armor
Draugrkin’s Grip
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1487 Penetration
4 items: Adds 129 Magicka Recovery
5 items: Increases your damage done by 330 but reduces your healing taken by 10%.
Type: Dungeon
Location: Unhallowed Grave
Requires DLC: Harrowstorm
Style: Pyre Watch
Obtainable items:
Jewels
Weapons
Light Armor
Dreamer’s Mantle
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 1058 Magicka. This effect can occur once every 7 seconds.
Type: Overland
Location: Stormhaven
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Dreugh King Slayer
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Gain Major Brutality and Sorcery at all times, increasing your Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Type: Dungeon
Location: Fungal Grotto I, Fungal Grotto II
Style: Dark Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Dro’Zakar’s Claws
2 items: Adds 1487 Penetration
3 items: Adds 657 Critical
4 items: Adds 129 Stamina Recovery
5 items: Adds 129 Damage, For every bleed effect you have on an enemy, increase your Damage by 103 against them.
Type: Dungeon
Location: Moongrave Fane
Requires DLC: Scalebreaker
Style: Moongrave Fane
Obtainable items:
Jewels
Weapons
Medium Armor
Druid’s Braid
1 item: Adds 1206 Maximum Health
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: Adds 1565 Maximum Magicka
6 items - Adds 1565 Maximum Stamina
7 items - Adds 1722 Maximum Health
8 items - Adds 1565 Maximum Magicka
9 items - Adds 1565 Maximum Stamina
10 items - Adds 1722 Maximum Health
11 items - Adds 1565 Maximum Magicka
12 items: Adds 1565 Maximum Stamina
Type: Craftable
Location: High Isle and Amenos
Traits needed to craft: 7
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Durok’s Bane
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 7 seconds per enemy.
Type: Dungeon
Location: Selene's Web
Style: Redguard
Obtainable items:
Jewels
Weapons
Heavy Armor
Earthgore
1 item: Adds 4% Healing Done
2 items: When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Monster Set
Location: Bloodroot Forge, Urgarlag
Requires DLC: Horns of the Reach
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Ebon Armory
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Increases your Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Type: Dungeon
Location: Crypt of Hearts I, Crypt of Hearts II
Style: Soul Shriven
Obtainable items:
Jewels
Weapons
Heavy Armor
Elemental Catalyst
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 1096 Maximum Magicka
5 items: Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
Type: Dungeon
Location: Stone Garden
Requires DLC: Stonethorn
Obtainable items:
Jewels
Weapons
Light Armor
Elemental Succession
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Damage for Flame, Shock, or Frost Damage for 4 seconds. Each effect is picked randomly and an effect that is already active cannot refresh.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Malacath
Obtainable items:
Jewels
Weapons
Light Armor
Elf Bane
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds.
This effect does not work with beam or channeled effects.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
Embershield
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you complete a fully-charged Heavy Attack, you increase your Physical Resistance and Spell Resistance by 3300 and deal 807 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.
Type: Dungeon
Location: City of Ash I, City of Ash II
Style: Daedric
Obtainable items:
Jewels
Weapons
Heavy Armor
Encratis’s Behemoth
1 item: Adds 1096 Maximum Magicka
2 items: Dealing Flame Damage to an enemy grants you Behemoth's Aura for 12 seconds that reaches up to 12 meters. You and up to 11 group members in the aura reduce Flame Damage taken by 5%. Enemies in the aura increase their Flame Damage taken by 5%. This effect can occur once every 15 seconds.
Type: Monster Set
Location: Black Drake Villa
Requires DLC: Flames of Ambition
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Enervating Aura
Date3월 15일, 2022
CategorySets(EN)
Tags(2) 디버프, 매지카 회복, 받는 치유량, 방어구, 스태미나 회복, 직접 피해, 체력 회복, 최대 체력, 피해 줄 때
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Weapons
Jewels
Heavy Armor
Engine Guardian
1 item: Adds 129 Health Recovery
2 items: When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
Type: Monster Set
Location: Darkshade Caverns II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Essence Thief
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
Type: Dungeon
Location: White-Gold Tower
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Medium Armor
Eternal Hunt
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing 992 Poison damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Type: Craftable
Location: Hew's Bane
Traits needed to craft: 9
Requires DLC: Thieves Guild
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Eternal Vigor
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Health Recovery
5 items: Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.
Type: Overland
Location: Western Skyrim & Blackreach
Requires DLC: Greymoor
Obtainable items:
Jewels
Weapons
Heavy Armor
Eternal Warrior
2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: Adds 4% Healing Taken, When you take damage while below 25% Health in combat, you heal for 9370 Health and gain 100 Ultimate. This effect can occur once every 1 minute and the heal scales off your Maximum Health.
Type: Trial
Location: Hel Ra Citadel
Style: Yokudan
Obtainable items:
Jewels
Weapons
Heavy Armor
Euphotic Gatekeeper
1 item: Adds 129 Stamina Recovery
2 items: When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 1155 Poison damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Graven Deep
Requires DLC: Lost Depths
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
Executioner’s Blade
2 items: Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them.
Restores 1890 Stamina if the target was below 50% Health.
[Perfect]
+ Adds 526 Critical
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Explosive Rebuke
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 0 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Heavy Armor
Eye of Nahviintaas
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: When an ally activates a synergy you have created within 10 seconds, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
[Perfect]
+ Adds 1096 Maximum Magicka
Type: Trial
Location: Sunspire
Requires DLC: Elsweyr
Style: Sunspire
Obtainable items:
Jewels
Weapons
Light Armor
Eye of the Grasp
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal Critical Damage, generate 7 Ultimate. This effect can occur once every 5 seconds.
Type: Overland
Location: Deadlands
Requires DLC: Deadlands
Style: Fargrave Guardian
Obtainable items:
Jewels
Weapons
Light Armor
Eyes of Mara
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: Reduces the cost of your Restoration Staff abilities by 15%.
Type: Craftable
Location: Eyevea
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
False God’s Devotion
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Critical
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
[Perfect]
+ Adds 129 Damage
Type: Trial
Location: Sunspire
Requires DLC: Elsweyr
Style: Sunspire
Obtainable items:
Jewels
Weapons
Light Armor
Fasalla’s Guile
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 1487 Armor, While in combat, you apply Minor Defile to any enemy that comes within 5 meters of you for 2 seconds, reducing their healing received and Health Recovery by 8%.
Type: PvP
Location: Cyrodiil, Home Town Elite Gear Vendor
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Heavy Armor
Faun’s Lark Cladding
1 item: If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you, and heals you for 678 Health.
Charming an enemy removes you from Stealth.
Type: Mythic
Location: Galen and Y'ffelon
Requires DLC: Firesong
Obtainable items:
Medium Armor
Flame Blossom
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Bloodroot Forge
Requires DLC: Horns of the Reach
Style: Bloodforge
Obtainable items:
Jewels
Weapons
Light Armor
Flanking Strategist
2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Adds 400 Damage to your damaging abilities when you attack an enemy from behind or their sides.
Type: Overland
Location: The Gold Coast
Requires DLC: Dark Brotherhood
Style: Order of the Hour
Obtainable items:
Jewels
Weapons
Medium Armor
Foolkiller’s Ward
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina.
This effect can occur once every 30 seconds if a damage shield broke.This effect can occur once every 10 seconds if no damage shields broke.
Type: Dungeon
Location: The Cauldron
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Heavy Armor
Force Overflow
2 items: Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
[Perfect]
+ Adds 877 Maximum Magicka
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Frenzied Momentum
2 items: While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 877 Maximum Stamina
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Frostbite
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Increases your damage done with Frost abilities by 8%. Increases your damage done against Chilled enemies by 4%. Increases your damage done against enemies afflicted with Minor Brittle by 2%.
Type: Overland
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Frozen Watcher
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Summon a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect scales off your Max Health. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.
Type: Dungeon
Location: Depths of Malatar
Requires DLC: Wrathstone
Style: Meridian
Obtainable items:
Jewels
Weapons
Heavy Armor
Galerion’s Revenge
2 items: Adds 657 Critical Chance
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon Damage and Spell Damage
5 items: When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage.
You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Gallant Charge
2 items: Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
[Perfect]
+ Adds 1190 Armor
Type: Arena
Location: Blackrose Prison
Requires DLC: Murkmire
Style: Honor Guard
Obtainable items:
Weapons
Gardener of Seasons
2 items: Adds 4% Healing Done
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Glacial Guardian
2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Health Recovery
5 items: When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
Type: Dungeon
Location: Coral Aerie
Requires DLC: Ascending Tide
Obtainable items:
Jewels
Weapons
Heavy Armor
Glorgoloch the Destroyer
1 item: Adds 1206 Maximum Health
2 items: While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress.
Using charge and teleport abilities do not remove stacks of Flesh Fortress.
Type: Monster Set
Location: Imperial City
Requires DLC: Imperial City
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Glorious Defender
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When you Bash an enemy, you gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you and all others afterwards for 1 second. This effect can occur once every 13 seconds.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Trinimac
Obtainable items:
Jewels
Weapons
Heavy Armor
Gossamer
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally, you grant them Major Evasion for 1 second, reducing damage from area attacks by 20%.
Type: Dungeon
Location: Cradle of Shadows
Requires DLC: Shadows of the Hist
Style: Silken Ring
Obtainable items:
Jewels
Weapons
Light Armor
Grace of Gloom
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you become a living shadow for 10 seconds, causing you to heal for 927 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Maximum Health.
Type: Overland
Location: Summerset
Requires DLC: Summerset
Style: Ebonshadow
Obtainable items:
Jewels
Weapons
Heavy Armor
Grand Rejuvenation(Master’s Restoration Staff)
2 items: The initial heal of Grand Healing invigorates you and group members affected for 6 seconds, restoring 224 Magicka and Stamina every 2 seconds.
[Perfect]
+ Adds 877 Maximum Magicka
Type: Arena
Location: Dragonstar Arena [vet]
Style: Breton
Obtainable items:
Weapons
Grave Guardian
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical Resistance and Spell Resistance by 4430.
Type: Dungeon
Location: Unhallowed Grave
Requires DLC: Harrowstorm
Style: Pyre Watch
Obtainable items:
Jewels
Weapons
Heavy Armor
Grave Inevitability
2 items: Adds 657 Critical Chance
3 items: Adds 129 Damage
4 items: Adds 657 Critical Chance
5 items: Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%. While you have an aura of focus, allies within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
Type: Dungeon
Location: Graven Deep
Requires DLC: Lost Depths
Obtainable items:
Jewels
Weapons
Light Armor
Grave-Stake Collector
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: When an enemy you recently damaged dies, they drop a grave-stake for 6 seconds. When you touch the grave-stake, you restore 4564 Stamina and Magicka. Only one grave-stake can appear at a time.
Type: Craftable
Location: Murkmire
Requires DLC: Murkmire
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Green Pact
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 1206 Maximum Health
5 items: While you have a food buff active, your Maximum Health is increased by 2500 and Health Recovery by 356.
Type: Overland
Location: Grahtwood
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Grisly Gourmet
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, 관통력, 매지카 회복, 스태미나 회복, 임파워, 체력 회복, 최대 스태미나, 치명타 피해, 피해 (무기&주문), 피해 줄 때
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Adds 526 Maximum Stamina, Dealing Light Attack damage grants you a stack of Baker's Delight for 5 seconds. When you gain 3 stacks, you create a Sweetroll next to your target for 5 seconds. If you or an ally touches the Sweetroll, both you and your ally gain one of the following effects:
-Restore 1593 Health, Magicka and Stamina
-Gain Empower for 10 seconds
-Gain Major Force for 10 seconds
This effect can occur once every 2 seconds.
Type: Dungeon
Location: Red Petal Bastion
Requires DLC: Waking Flame
Style: Silver Rose
Obtainable items:
Jewels
Weapons
Medium Armor
Grothdarr
1 item: Adds 1096 Maximum Magicka
2 items: When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Vaults of Madness, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Grundwulf
1 item: Adds 657 Critical
2 items: Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds.
Type: Monster Set
Location: Moongrave Fane
Requires DLC: Scalebreaker
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Gryphon’s Ferocity
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
Type: Overland
Location: Summerset Zone
Requires DLC: Summerset
Style: Ancient Elf
Obtainable items:
Jewels
Weapons
Medium Armor
Gryphon’s Reprisal
2 items: Adds 657 Critical
3 items: Adds 1487 Penetration
4 items: Adds 657 Critical
5 items: When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds, and scales off the higher of the synergy activator's Weapon or Spell Damage.
Type: Dungeon
Location: Coral Aerie
Requires DLC: Ascending Tide
Obtainable items:
Jewels
Weapons
Medium Armor
Hagraven’s Garden
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds.
Type: Dungeon
Location: Bloodroot Forge
Requires DLC: Horns of the Reach
Style: Bloodforge
Obtainable items:
Jewels
Weapons
Heavy Armor
Hand of Mephala
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical Resistance and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 3438 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance.
Type: Dungeon
Location: Cradle of Shadows
Requires DLC: Shadows of the Hist
Style: Silken Ring
Obtainable items:
Jewels
Weapons
Heavy Armor
Hanu’s Compassion
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Adds 1963 Maximum Magicka, When you resurrect an ally while in combat, both you and your ally gain Major Heroism for 15 seconds, granting 3 Ultimate every 1.5 seconds.
Type: Dungeon
Location: March of Sacrifices
Requires DLC: Wolfhunter
Style: Huntsman
Obtainable items:
Jewels
Weapons
Light Armor
Harpooner’s Wading Kilt
1 item: Dealing direct damage grants you a stack of Hunter's Focus for 20 seconds, up to 10 stacks max. You can only gain 1 stack of Hunter's Focus per second. Each stack of Hunter's Focus increases your Critical Chance by 110 and your Critical Damage by 1%. Taking direct damage removes 5 stacks of Hunter's Focus, up to once per second. Removing Harpooner's Wading Kilt removes all stacks of Hunter's Focus.
Type: Mythic
Location: Unknown
Requires DLC: Blackwood
Style: Unique
Obtainable items:
Medium Armor
Hatchling’s Shell
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: Whenever you take damage you gain a damage shield that absorbs up to 3200 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health.
Type: Overland
Location: Shadowfen
Style: Argonian
Obtainable items:
Jewels
Weapons
Heavy Armor
Haven of Ursus
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant a shield that protects up to 6 group members within a 28 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.
Type: Dungeon
Location: March of Sacrifices
Requires DLC: Wolfhunter
Style: Huntsman
Obtainable items:
Jewels
Weapons
Heavy Armor
Healer’s Habit
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: Adds 5% Healing Done, Gain Minor Mending at all times, increasing your Healing Done by 8%.
Type: Arena
Location: Dragonstar Arena
Style: Ancient Elf
Obtainable items:
Jewels
Weapons
Light Armor
Healing Mage (Mending)
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 4% Healing Done
5 items: When you use an area of effect heal ability, you apply Minor Cowardice to enemies within 10 meters of you, reducing their Damage by 215 for 5 seconds. This effect can occur once every 3 seconds.
Type: Trial
Location: Aetherian Archive
Style: Celestial
Obtainable items:
Jewels
Weapons
Light Armor
Heartland Conqueror
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina
5 items: Increase the effectiveness of your Weapon Traits by 100%. This does not effect Ornate or Intricate traits.
Type: Craftable
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Heem-Jas’ Retribution
2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: Adds 129 Damage, When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
Type: Dungeon
Location: Ruins of Mazzatun
Requires DLC: Shadows of the Hist
Style: Mazzatun
Obtainable items:
Jewels
Weapons
Medium Armor
Hew and Sunder
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you deal damage with a Heavy Attack, gain 1236 Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Weapons
Jewels
Medium Armor
Hex Siphon
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Adds 171 Damage, Whenever you bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Damage by 88 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 1000 Magicka.
Type: Overland
Location: Vatesharn Hollow
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Light Armor
Hexos’ Ward
2 items: Adds 657 Critical Chance
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Dealing direct Critical Damage grants you a damage shield that absorbs up to 12305 damage for 6 seconds. This effect can occur once every 7 seconds.
Type: Overland
Location: Deadlands
Requires DLC: Deadlands
Style: House Hexos
Obtainable items:
Jewels
Weapons
Medium Armor
Hide of Morihaus
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, When you Roll Dodge through an enemy, you deal 1961 Physical Damage and knock them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance.
Type: Overland
Location: The Gold Coast
Requires DLC: Dark Brotherhood
Style: Minotaur
Obtainable items:
Jewels
Weapons
Heavy Armor
Hide of the Werewolf
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds.
Type: Overland
Location: Glenumbra
Style: Primal
Obtainable items:
Jewels
Weapons
Medium Armor
Hircine’s Veneer
2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Type: Dungeon
Location: Selene's Web
Style: Soul Shriven
Obtainable items:
Jewels
Weapons
Medium Armor
Hist Bark
2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: While you are Bracing, you gain Major Evasion, reducing damage from area attacks by 20%.
Type: Craftable
Location: Rivenspire, Greenshade, Shadowfen
Traits needed to craft: 4
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Hist Whisperer
2 items: Adds 129 Health Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Magicka Recovery
5 items: Dealing damage with a Light or Medium Attack heals you for 318 Health and restores 318 Stamina and Magicka. Dealing damage with a fully-charged Heavy Attack heals you for 636 Health and restores 636 Stamina and Magicka.
Type: Craftable
Location: Blackwood
Requires DLC: Blackwood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Hiti’s Hearth
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.
Type: Dungeon
Location: Icereach
Requires DLC: Harrowstorm
Style: Icereach Coven
Obtainable items:
Jewels
Weapons
Light Armor
Hollowfang Thirst
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical
5 items: Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.
Type: Dungeon
Location: Moongrave Fane
Requires DLC: Scalebreaker
Style: Moongrave Fane
Obtainable items:
Jewels
Weapons
Light Armor
Hrothgar’s Chill
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Penetration
5 items: Stunning or immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.
Type: PvP
Location: Rewards for the Worthy
Obtainable items:
Jewels
Weapons
Heavy Armor
Hunt Leader
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Malacath
Obtainable items:
Jewels
Weapons
Medium Armor
Iceheart
1 item: Adds 657 Critical
2 items: When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 259 Frost Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Direfrost Keep, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Icy Conjurer
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 3070 Frost Damage over 10 seconds. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Frostvault
Requires DLC: Wrathstone
Style: Coldsnap
Obtainable items:
Jewels
Weapons
Light Armor
Ilambris
1 item: Adds 1096 Maximum Magicka
2 items: When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower that deals 145 Flame Damage and 145 Shock Damage to all enemies within 4 meters every 1 second for 5 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Crypt of Hearts I, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Immolator Charr
1 item: Adds 1487 Armor
2 items: Adds 1206 Maximum Health, When you take damage while below 50% Health, gain immunity to immobilization, snares, and crowd control effects for 10 seconds. This effect can occur once every 40 seconds.
Type: Monster Set
Location: Imperial City
Requires DLC: Imperial City
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Immortal Warrior
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 20 seconds, reducing your damage taken by 10%. This effect can occur once every 20 seconds.
Type: Trial
Location: Sanctum Ophidia
Style: Celestial
Obtainable items:
Jewels
Weapons
Heavy Armor
Imperial Physique
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Style: Order of the Hour
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Impregnable Armor
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Adds 1650 Critical Resistance
Type: PvP
Location: Battlegrounds
Requires DLC: Morrowind
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Indomitable Fury
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Stamina Recovery
5 items: After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Light Armor
Infallible Mage
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, (2) 디버프, 강공격, 던전 피해, 받는 피해 증가, 치명타, 피해 (무기&주문), 피해 줄 때, 피해 증가
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: Adds 657 Critical, Your Heavy Attacks deal an additional 900 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Type: Trial
Location: Aetherian Archive
Style: Yokudan
Obtainable items:
Jewels
Weapons
Light Armor
Infernal Guardian
1 item: Adds 1096 Maximum Magicka
2 items: When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 641 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: City of Ash I, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Innate Axiom
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka, Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: Adds 400 Damage to your Class abilities.
Type: Craftable
Location: The Clockwork City
Traits needed to craft: 2
Requires DLC: Clockwork City
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Inventor’s Guard
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
Type: Trial
Location: Halls of Fabrication
Requires DLC: Morrowind
Style: Refabricated
Obtainable items:
Jewels
Weapons
Light Armor
Iron Flask
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you drink a potion while in combat, gain 7779 Armor for 20 seconds.
Type: Craftable
Location: Deadlands
Traits needed to craft: 5
Requires DLC: Deadlands
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Ironblood
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
Type: Dungeon
Location: Falkreath Hold
Requires DLC: Horns of the Reach
Style: Dreadhorn
Obtainable items:
Jewels
Weapons
Heavy Armor
Jailbreaker
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%..
Type: Dungeon
Location: The Banished Cells I, The Banished Cells II
Style: Khajiit
Obtainable items:
Jewels
Weapons
Medium Armor
Jailer’s Tenacity
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received by 16%.
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter
Style: Silver Dawn
Obtainable items:
Jewels
Weapons
Heavy Armor
Jerall Mountains Warchief
1 item: Adds 129 Weapon and Spell Damage
2 items: Dealing damage applies a stack of Malady to your enemy, reducing Healing Taken by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing Healing Taken by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
Type: PvP
Location: Cyrodiil
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
Jolting Arms
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
Type: Dungeon
Location: Tempest Island
Style: Maormer
Obtainable items:
Jewels
Weapons
Heavy Armor
Jorvuld’s Guidance
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: While in combat, increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones
Style: Scalecaller
Obtainable items:
Jewels
Weapons
Light Armor
Judgement of Akatosh
2 items: Adds 129 Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.
Type: PvP
Location: Cyrodiil
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Heavy Armor
Jewels
Kagrenac’s Hope
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1206 Maximum Health
5 items: Adds 222 Damage, Decreases the time it takes to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
Type: Craftable
Location: The Earth Forge (AD =Reapers March - Rawl'kha // EP = The Rift - Riften // DC = Bankorai - Evermore)
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Kargaeda
1 item: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
2 items: On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second. Allies within the whirlwind reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Coral Aerie
Requires DLC: Ascending Tide
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Kinras’s Wrath
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. While you have an aura of wrath, Allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.
Type: Dungeon
Location: Black Drake Villa
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Medium Armor
Kjalnar’s Nightmare
1 item: Adds 129 Damage
2 items: Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds.
At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Unhallowed Grave
Requires DLC: Harrowstorm
Style: Pyre Watch
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Knight Slayer
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1206 Maximum Health
5 items: Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Type: PvP
Location: Battlegrounds
Requires DLC: Morrowind
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Light Armor
Knight-Errant’s Mail
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Adds 450 Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.
Type: Dungeon
Location: Blackheart Haven
Style: Mercenary
Obtainable items:
Jewels
Weapons
Heavy Armor
Knightmare
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Adds 1206 Maximum Health, When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Type: Dungeon
Location: Spindleclutch I, Spindleclutch II
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Kra’gh
1 item: Adds 1487 Penetration
2 items: When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 249 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Fungal Grotto I, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Kraglen’s Howl
2 items: Adds 657 Critical
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
Type: Dungeon
Location: Stone Garden
Requires DLC: Stonethorn
Obtainable items:
Jewels
Weapons
Medium Armor
Kvatch Gladiator
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: You gain 1475 Damage against targets who are at or below 25% Health.
Type: Craftable
Location: The Gold Coast
Traits needed to craft: 5
Requires DLC: Dark Brotherhood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Kyne’s Kiss
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 657 Critical
5 items: When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.
Type: PvP
Location: Cyrodiil, Bruma Elilte Gear Vendor
Obtainable items:
Jewels
Weapons
Medium Armor
Kyne’s Wind
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Casting an ability, drinking a potion, or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
[Perfect]
+ Adds 129 Magicka Recovery
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor
Style: Sea Giant
Obtainable items:
Jewels
Weapons
Light Armor
Kynmarcher’s Cruelty
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: When you deal direct damage, you apply one of 5 random Major Debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible debuffs are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability.
Type: Overland
Location: Deadlands
Requires DLC: Deadlands
Style: Annihilarch's Chosen
Obtainable items:
Jewels
Weapons
Heavy Armor
Lady Malygda
1 item: Adds 1487 Penetration
2 items: When you deal direct damage to a target within 12 meters, create a 5 meter area that after 1 second, quickly moves forward and then returns, dealing 811 Shock damage to enemies and applying Minor Enervation for 5 seconds, causing the target to deal 10% less Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Imperial City, Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Lady Thorn
1 item: Adds 1206 Maximum Health
2 items: Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds.
You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health.
Type: Monster Set
Location: Castle Thorn
Requires DLC: Stonethorn
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Lamia’s Song
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you use an Ultimate ability, you and your group members within 20 meters of you heal for 25 Health and restore 25 Magicka and Stamina per Ultimate spent.
Type: Dungeon
Location: Arx Corinium
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Langour of Peryite
2 items: Adds 129 Damage
3 items: Adds 424 Critical Resistance
4 items: Adds 1487 Penetration
5 items: You deal 6% increased damage to blocking players. When you deal Light Attack damage to an enemy that is immune to crowd control, apply Langour for 10 seconds, reducing their Magicka Recovery and Stamina Recovery by 248. This effect can occur once every 10 seconds.
Type: PvP
Requires DLC: Lost Depths
Obtainable items:
Weapons
Light Armor
Jewels
Leeching Plate
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 427 Poison damage every 1 second for 5 seconds and heals you for 100% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
Type: Dungeon
Location: Imperial City Prison
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Heavy Armor
Lefthander’s Aegis Belt
1 item: Roll Dodge no longer evades attack and instead grants a damage shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit.
Type: Mythic
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Medium Armor
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Asp-Leather Strap - Lesser Sea Adders in Summerset, they can be found along the coast.
• Gilded Disk - Mornard Falls World Boss in the High Isle and Amenos zone, on the Amenos island.
• Grand Hattu Onyx - Crafting Writs
• Singersteel Clasp - Treasure Chests in the Alik'r Desert zone
• Totambu Chrysocollas - Found in Shell Trove from Geysers in the Summerset zone
Legacy of Karth
2 items: Adds 657 Critical Chance
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Enemies affected by your alchemic poisons take 285 Disease Damage every 1 second. This effect scales off the higher of your Weapon or Spell Damage.
Type: Craftable
Location: The Reach
Traits needed to craft: 6
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Leki’s Focus
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.
Type: PvP
Location: Cyrodiil, Home Base Elite Gear Vendor
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Medium Armor
Light of Cyrodiil
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka Ability will cost no Magicka.
Type: PvP
Location: Cyrodiil, Cropsford Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Light Armor
Livewire
2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 6 seconds.
Type: Overland
Location: The Clockwork City
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Jewels
Weapons
Heavy Armor
Lord Warden
1 item: Adds 1487 Armor
2 items: When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
Type: Monster Set
Location: Imperial City Prison, Urgarlag
Requires DLC: Imperial City
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Lunar Bastion
2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2737 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
Type: Trial
Location: Maw of Lorkhaj
Requires DLC: Thieves Guild
Style: Dro-m'Athra
Obtainable items:
Jewels
Weapons
Heavy Armor
Maarselok
1 item: Adds 1096 Maximum Stamina
2 items: When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Lair of Maarselok
Requires DLC: Scalebreaker
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Mad Tinkerer
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing 1504 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: The Clockwork City
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Jewels
Weapons
Light Armor
Magicka Furnace
2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.
Type: Dungeon
Location: Direfrost Keep
Style: Dark Elf
Obtainable items:
Jewels
Weapons
Light Armor
Magma Incarnate
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, 매지카 회복, 모든 저항, 방어구, 스태미나 회복, 치유 스킬, 피해 (무기&주문), 피해 증가
1 item: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
2 items: When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.
Type: Monster Set
Location: The Dread Cellar
Requires DLC: Waking Flame
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Magnus’ Gift
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: When you cast a Magicka Ability, you have an 15% chance to negate that ability's cost.
Type: Craftable
Location: Rivenspire, Greenshade, Shadowfen
Traits needed to craft: 4
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Malacath’s Band of Brutality
1 item: Increases your damage done by 16% but decreases your Critical Damage done by 50%.
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Betnikh - Malacath's Brutal Scourge Hoop - Random Monsters
• Wrothgar - Malacath's Brutal Might Loop - Public Dungeon Boss (Old Orsinium)
• Stormhaven - Malacath's Brutal Ritual Oil - Public Dungeon Boss (Bonesnap Ruins)
• Imperial City (Dig site is in Bal Foyen) - Malacath's Brutal Rune Core - Imperial City Upper District Bosses
• Reaper's March - Malacath's Brutal Ritual Dust - Waterdancer Falls World Boss Queen of Three Mercies
Maligalig’s Maelstrom
2 items: Adds 1096 Maximum Magicka
3 items: Adds 4% Healing Done
4 items: Adds 129 Damage
5 items: When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.
Type: Dungeon
Location: Coral Aerie
Requires DLC: Ascending Tide
Obtainable items:
Light Armor
Jewels
Weapons
Mantle of Siroria
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, (4) 최신 분기 밸런스 패치, 강공격, 던전 피해, 약공격, 직접 피해, 최대 매지카, 피해 (무기&주문), 피해 줄 때, 피해 증가
2 items: Adds 129 Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon, increasing your Weapon and Spell Damage by 63 for 5 seconds, stacking up to 10 times.
[Perfect]
+ Adds 1096 Maximum Magicka
Type: Trial
Location: Cloudrest
Requires DLC: Summerset
Style: Welkynar
Obtainable items:
Jewels
Weapons
Light Armor
Mara’s Balm
2 items: Adds 1487 Armor
3 items: Adds 424 Critical Resistance
4 items: Adds 4% Healing Taken
5 items: When a negative effect is removed from you, restore 1106 Health. This effect can occur once every 1 second. When you take damage and have 6 or more negative effects, restore 1106 Health per negative effect and then cleanse all. This effect can occur once every 30 seconds.
Type: PvP
Requires DLC: Lost Depths
Obtainable items:
Weapons
Jewels
Heavy Armor
Marauder’s Haste
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you apply a damage shield to yourself or an ally, increase your Movement Speed by 20% for 9 seconds.
Type: Overland
Location: Southern-Elsweyr
Requires DLC: Dragonhold
Style: Pellitine
Obtainable items:
Jewels
Weapons
Light Armor
Mark of the Pariah
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Increases your Physical and Spell Resistance by up to 10206 based on your missing Health.
Type: Overland
Location: Wrothgar
Requires DLC: Orsinium
Style: Malacath
Obtainable items:
Jewels
Weapons
Heavy Armor
Marksman’s Crest
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: Reduces the cost of your Stamina Abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Type: PvP
Location: Cyrodiil, Home Town Elite Gear Vendor
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Medium Armor
Master Architect
2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
Type: Trial
Location: Halls of Fabrication
Requires DLC: Morrowind
Style: Refabricated
Obtainable items:
Jewels
Weapons
Light Armor
Maw of the Infernal
1 item: Adds 1096 Maximum Magicka
2 items: When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds.
The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: The Banished Cells II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Mechanical Acuity
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: When you deal non Critical Damage, you gain a stack of Mechanical Acuity for 4 seconds, granting you 20% Critical Strike chance per stack, up to once every 1 second and stacking up to 5 times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds.
Type: Craftable
Location: Pavillion of Artifice, The Clockwork City
Traits needed to craft: 6
Requires DLC: Clockwork City
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Merciless Charge
2 items: Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 93, up to a maximum of 560. This effect scales off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 1190 Penetration
Type: Arena
Location: Maelstrom Arena [vet]
Requires DLC: Orsinium
Style: Dwemer
Obtainable items:
Weapons
Meridia’s Blessed Armor
2 items: Adds 1487 Armor
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: When you Block, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
Type: Overland
Location: Coldharbour
Style: Ancient Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Meritorious Service
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: When you cast a Support ability while in combat, you increase the Physical and Spell Resistance of yourself and up to 5 group members within 10 meters by 3540 for 20 seconds.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Light Armor
Might of the Lost Legion
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, 강공격, 막기, 약공격, 임파워, 최대 매지카, 최대 스태미나, 최대 체력, 피해 (무기&주문)
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: Adds 1206 Maximum Health, When you Block, you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70% for 3 seconds.
Type: Craftable
Location: Murkmire
Traits needed to craft: 4
Requires DLC: Murkmire
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Mighty Chudan
1 item: Adds 1487 Armor
2 items: Adds 1206 Maximum Health, Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
Type: Monster Set
Location: Ruins of Mazzatun, Urgarlag
Requires DLC: Shadows of the Hist
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Mighty Glacier
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, 매지카 회복, 모든 저항, 물리 저항, 스태미나 회복, 주문 저항, 최대 매지카, 최대 스태미나
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
5 items: When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.
Type: Dungeon
Location: Frostvault
Requires DLC: Wrathstone
Style: Coldsnap
Obtainable items:
Jewels
Weapons
Heavy Armor
Molag Kena
1 item: Adds 129 Damage
2 items: When you consecutively Light Attack 2 times, you trigger Overkill for 6 seconds, which increases your Damage by 560 but also increases the cost of your abilities by 8%. This effect can occur once every 6 seconds.
Type: Monster Set
Location: White-Gold Tower, Urgarlag
Requires DLC: Imperial City
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Monolith of Storms
2 items: Adds 657 Critical Chance
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second. You may have up to 3 Monoliths at a time. Monoliths link to your other Monoliths within 28 meters of each other, each link dealing 2584 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies between and near them. An enemy can only take damage from this set once every 2 seconds.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Moon Hunter
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When your alchemical poison fires, increase your Damage by 547 for 8 seconds.
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter
Style: Silver Dawn
Obtainable items:
Jewels
Weapons
Light Armor
Moondancer
2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you activate a synergy while in combat, you gain a shadow blessing that increases your Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time.
Type: Trial
Location: Maw of Lorkhaj
Requires DLC: Thieves Guild
Style: Dro-m'Athra
Obtainable items:
Jewels
Weapons
Light Armor
Mora’s Whispers
1 item: Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected.
Type: Mythic
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Light Armor
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Bloodshot Oculus - any Watcher monster (confirmed drops in Atoll of Immolation (Deadlands Portal) and the Cauldron dungeon))
• Lurker-skin Sheath - Treasure Chests inside the Vile Manse Public Dungeon in Reaper's March
• Sclerotic Tentacle - Watchlings inside Oblivion Portals (inside Atoll of Immolation) in the the Deadlands zone.
• Seeker-sinew Thread - Clothing Nodes (Torn Cloth) in the Deadlands zone
• Twitching Eyeball - Watcher Boss in Imperial City Prison Dungeon (The Gravelight Sentry)
Morkuldin
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 422 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Craftable
Location: Wrothgar
Traits needed to craft: 9
Requires DLC: Orsinium
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Mother Ciannait
1 item: Adds 1096 Maximum Magicka
2 items: While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. If the damage shield is broken, you restore 985 Magicka. This effect can occur once every 7 seconds.
Type: Monster Set
Location: Icereach
Requires DLC: Harrowstorm
Style: Icereach Coven
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Naga Shaman
2 items: Adds 4% Healing Taken
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: When you apply a damage shield to yourself or an ally, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your healing done and healing received by 8%. This effect can occur once every 6 seconds.
Type: Craftable
Location: Murkmire
Traits needed to craft: 2
Requires DLC: Murkmire
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nazaray
1 item: Adds 1206 Maximum Health
2 items: When you use an Ultimate ability, the closest 6 enemies within 12 meters have all Major Debuffs and Minor Debuffs applied to them extended by 1 second per 20 Ultimate spent. This effect can occur once every 30 seconds per target.
Type: Monster Set
Location: Shipwright's Regret
Requires DLC: Ascending Tide
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Nerien’eth
1 item: Adds 129 Damage
2 items: When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 1360 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Crypt of Hearts II, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
New Moon Acolyte
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Adds 401 Damage.
Increases the cost of your active abilities by 5%.
Type: Craftable
Location: Southern-Elsweyr
Traits needed to craft: 9
Requires DLC: Dragonhold
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nibenay Bay Battlereeve
1 item: Adds 424 Critical Resistance
2 items: When you are forcefully moved via a Pull, Knockback or Teleport ability, gain a damage shield that absorbs up to 15112 damage for 6 seconds. This damage shield is not affected by Battle Spirit. This effect can occur once every 14 seconds. While you do not have the damage shield from this set, reduce your damage taken from Players by 5%.
Type: PvP
Location: Cyrodiil
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
Night Mother’s Embrace
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 171 Damage, Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
Type: Overland
Location: Deshaan
Style: Thieves Guild
Obtainable items:
Jewels
Weapons
Medium Armor
Night Mother’s Gaze
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical and Spell Resistance by 5948 for 4 seconds.
Type: Craftable
Location: Bangkorai, Reaper's March, The Rift
Traits needed to craft: 6
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Night Terror
2 items: Adds 1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
4 items: Adds 1206 Maximum Health
5 items: When you take melee damage, you deal 285 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Stormhaven
Style: Daedric
Obtainable items:
Jewels
Weapons
Medium Armor
Night’s Silence
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 657 Critical
5 items: Ignore the Movement Speed penalty of Sneak.
Type: Craftable
Location: Glenumbra, Auridon, Stonefalls
Traits needed to craft: 2
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nightflame
1 item: Adds 1096 Maximum Magicka
2 items: When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 704 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Monster Set
Location: Elden Hollow II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Nikulas’ Heavy Armor
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you Block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.
Type: Dungeon
Location: Blessed Crucible
Style: Nord
Obtainable items:
Jewels
Weapons
Heavy Armor
Nix-Hound’s Howl
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: Completing a Fully-Charged Heavy Attack, applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Damage by 430. You then gain Major Courage for the same duration, increasing your Damage by 430. This effect can occur once every 12 seconds.
Type: Dungeon
Location: Bal Sunnar
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Medium Armor
Nobility in Decay
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse and Death's Favor for 16 seconds. Death's Favor increases your Healing Taken and reduces Damage Taken by up to 12% based on your missing Health. This can occur once every 20 seconds, and is reduced by 2 seconds for each slotted Bone Tyrant ability. Casting a corpse consumer ability consumes Beautiful Corpse, treating you as a corpse.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Noble Duelist’s Silks
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: When you deal damage with a Light or Heavy Attack in melee range, you increase the damage of your Light and Heavy Attacks against monsters by 2110 for 15 seconds. This effect can occur once every 12 seconds.
Type: Dungeon
Location: Blessed Crucible
Style: Breton
Obtainable items:
Jewels
Weapons
Light Armor
Noble’s Conquest
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Taken
5 items: When you Bash a target, you heal for 3408 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health.
Type: Craftable
Location: Imperial City
Traits needed to craft: 5
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nocturnal’s Favor
2 items: Adds 129 Stamina Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Whenever you successfully Dodge, you heal yourself for 2820 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Craftable
Location: Summerset Crafting Station
Traits needed to craft: 9
Requires DLC: Summerset
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Nocturnal’s Ploy
2 items: Adds 1487 Penetration
3 items: Adds 424 Critical Resistance
4 items: Adds 129 Stamina Recovery
5 items: When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds.
This does not apply to abilities with delays.
Type: PvP
Requires DLC: Lost Depths
Obtainable items:
Weapons
Jewels
Medium Armor
Nunatak
1 item: Adds 1487 Armor
2 items: On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 191 Frost damage to enemies every 1 second and applying a 40% snare for 4 seconds. Enemies damaged four times become immobilized and afflicted with Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Imperial City, Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Heavy Armor
Light Armor
Medium Armor
Oakensoul Ring
Date6월 7일, 2022
CategorySets(EN)
Tags노 프록, 매지카 회복, 방어구, 스태미나 회복, 체력 회복, 최대 매지카, 최대 스태미나, 최대 체력, 치명타, 피해 (무기&주문), 피해 증가
1 item: While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.
Type: Mythic
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Jewels
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Igneous Inlays - Volcanic Vents in the High Isle and Amenos zone
• Larimar Gems - Titanclaw boss at Mudcrab Beach (south west) location in the Stormhaven zone
• Petrified Oak Loop - Strongboxes in the Murkmire zone (Please turn off Auto-loot, so safebox doesn't disappear)
• Sacred Resin - Any monster in Malabal Tor
• Stone Shank Frame - Blacksmithing nodes in Glenumbra
Oakfather’s Retribution
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Gain 449 Offensive Penetration against enemies for each Major Buff they have active. Gain 20 Weapon and Spell Damage against enemies for each Minor Buff they have active.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Light Armor
Oblivion’s Edge
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 258 Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health.
The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Dungeon
Location: Vaults of Madness
Style: Breton
Obtainable items:
Jewels
Weapons
Medium Armor
Oblivion’s Foe
2 items: Adds 129 Damage
3 items: Adds 1487 Penetration
4 items: Adds 657 Critical Chance
5 items: Adds 129 Damage, When you deal damage with Soul Magic, you mark the target's soul dealing 1875 Magic Damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon or Spell Damage.
Type: Craftable
Location: Coldharbour
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Old Growth Brewer
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Health Recovery
5 items: After drinking a potion, gain 245 Magicka, Stamina, and Health Recovery for 45 seconds.
Type: Craftable
Location: Galen and Y'ffelon
Traits needed to craft: 3
Requires DLC: Firesong
Obtainable items:
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Order of Diagna
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 5% Healing Taken, Gain Minor Vitality at all times, increasing your healing received by 8%.
Type: Overland
Location: Alik'r Desert
Style: Redguard
Obtainable items:
Jewels
Weapons
Heavy Armor
Order’s Wrath
2 items: Adds 657 Critical Chance
3 items: Adds 129 Damage
4 items: Adds 657 Critical Chance
5 items: Adds 943 Critical Chance, Increases your Critical Damage and Critical Healing by 8%.
Type: Craftable
Location: High Isle and Amenos
Traits needed to craft: 3
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Orgnum’s Scales
2 items: Adds 129 Health Recovery
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: While you are under 60% Health, your Health Recovery is increased by 800 and your Physical and Spell Resistance is increased by 6400.
Type: Craftable
Location: The Earth Forge
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Overwhelming Surge
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: When you deal damage with a Class ability, you surround yourself with a torrent that deals 149 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Tempest Island
Style: Maormer
Obtainable items:
Jewels
Weapons
Light Armor
Ozezan the Inferno
1 item: Adds 129 Magicka Recovery
2 items: Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received by 8%.
Type: Monster Sets
Location: Scrivener’s Hall
Requires DLC: Scribes of Fate
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Pangrit Denmother
2 items: Adds 4% Healing Taken
3 items: Adds 1487 Armor
4 items: Adds 129 Health Recovery
5 items: Adds 1890 Maximum Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Damage by 215. This effect can occur once every 5 seconds.
Type: Dungeon
Location: Graven Deep
Requires DLC: Lost Depths
Obtainable items:
Heavy Armor
Jewels
Weapons
Para Bellum
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you deal damage you gain a damage shield that absorbs up to 8412 damage for 6 seconds. This effect can occur once every 6 seconds.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Trinimac
Obtainable items:
Jewels
Weapons
Medium Armor
Peace and Serenity
2 items: Adds 657 Critical Chance
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
[Perfect]
+ Adds 129 Weapon and Spell Damage
Type: Trial
Location: Sanity's Edge
Requires DLC: Necrom
Obtainable items:
Jewels
Weapons
Light Armor
Pearlescent Ward
2 items: Adds 1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death.
Pearlescent Ward increases Damage by up to 180 based on the number of group members that are alive.
Current 180 Damage.
Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.
[Perfect]
+ Adds 1206 Maximum Health
Type: Trial
Location: Dread Sail Reef
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Heavy Armor
Pearls of Ehlnofey
1 item: When you attempt to use resources to cast a healing ability while in combat and your dominant resource is under 50%, gain 3 Ultimate.
Type: Mythic
Location: Antiquities
Requires DLC: Markarth
Obtainable items:
Jewels
You need 5 items to be able to create the Mythic item Pearls of Ehlnofey. Location of the 5 pieces:
• Auridon - Aetherquartz Prayer Beads - Auridon Delve Bosses
• Grahtwood - Coral Clasp - Public Dungeon Bosses
• Rivenspire - Great Eltheric Pearl - Crypt of Hearts 2 Last Boss
• Auridon - Nilumin River Pearls - Banished Cells 1 Last Boss
• The Reach - Silver Strand of Syrabane - Safeboxes
Pelinal’s Wrath
2 items: Adds 129 Damage
3 items: Adds 1487 Penetration
4 items: Adds 129 Damage
5 items: Whenever you kill an enemy you gain a damage shield that absorbs up to 3876 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 100 Damage, but causes you to take 159 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Max Health.
Type: Craftable
Location: The Gold Coast
Traits needed to craft: 9
Requires DLC: Dark Brotherhood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Permafrost
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: While you have a damage shield on you, your Health Recovery is increased by 1106.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Reach Winter
Obtainable items:
Jewels
Weapons
Heavy Armor
Pestilent Host
2 items: Adds 1487 Penetration
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Adds 1487 Penetration, Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 5850 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: The Reach
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Medium Armor
Phoenix
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 1006 Flame damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Light Armor
Phoenix Moth Theurge
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Healing yourself or an Ally grants the target Minor Courage and Minor Force for 10 seconds, increasing their Damage by 215 and their Critical Damage done by 10%. This effect can occur once every 12 seconds per target.
Type: Overland
Location: Galen and Y'ffelon
Requires DLC: Firesong
Obtainable items:
Jewels
Medium Armor
Weapons
Phylactery’s Grasp
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Graven Deep
Requires DLC: Lost Depths
Obtainable items:
Weapons
Jewels
Medium Armor
Pillager’s Profit
2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Magicka
5 items: Casting an Ultimate ability while in combat grants 5% of Ultimate spent, up to a max of 20, as Ultimate to up to 11 other group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set once every 45 seconds.
[Perfect]
+ Adds 129 Magicka Recovery
Type: Trial
Location: Dread Sail Reef
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Pillar of Nirn
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Falkreath Hold
Requires DLC: Horns of the Reach
Style: Dreadhorn
Obtainable items:
Jewels
Weapons
Medium Armor
Pirate Skeleton
1 item: Adds 1487 Armor
2 items: When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds.
Type: Monster Set
Location: Blackheart Haven, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Plague Slinger
2 items: Adds 129 Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones
Style: Scalecaller
Obtainable items:
Jewels
Weapons
Medium Armor
Plaguebreak
2 items: Adds 1487 Penetration
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: Dealing direct damage causes enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Rewards for the Worthy
Obtainable items:
Jewels
Weapons
Medium Armor
Point-Blank Snipe
2 items: Increases your damage done with Snipe based on how close you are to your target.
Max Damage: 33% at 3 meters.
Minimum Damage: 5% at 18.5 meters.
[Perfect]
+ Adds 103 Damage
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Poisonous Serpent
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 571 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Trial
Location: Hel Ra Citadel
Style: Celestial
Obtainable items:
Jewels
Weapons
Medium Armor
Powerful Assault
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you cast an Assault ability while in combat, you and up to 5 group members within 12 meters gain 307 Damage for 15 seconds.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Medium Armor
Prayer Shawl
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 129 Magicka Recovery
5 items: When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.
Type: Dungeon
Location: Spindleclutch I, Spindleclutch II
Style: Dark Elf
Obtainable items:
Jewels
Weapons
Light Armor
Prior Thierric
1 item: Adds 129 Damage
2 items: Dealing direct damage with an area of effect ability creates a 6 meter shadowy whirlwind below your enemy for 7 seconds. Enemies within the whirlwind take 283 Physical damage each second and increase their damage taken from your area of effect abilities by 5%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Red Petal Bastion
Requires DLC: Waking Flame
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Prisoner’s Rags
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 1035 Magicka every 1 second.
Type: Overland
Location: Coldharbour
Style: Soul Shriven
Obtainable items:
Jewels
Weapons
Light Armor
Puncturing Remedy
2 items: When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
[Perfect]
+ Adds 3% Healing Taken
Type: Arena
Location: Dragonstar Arena [vet]
Style: Khajiit
Obtainable items:
Weapons
Queen’s Elegance
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, 강공격, 리소스 감소, 약공격, 임파워, 최대 매지카, 피해 (무기&주문), 피해 줄 때, 피해 증가
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability cast within 2 seconds by 10%.
When you use a fully charged Heavy Attack you gain Empower for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70%.
Each of these effects can occur once every second.
Type: Overland
Location: Auridon
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Quick Serpent
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Type: Trial
Location: Aetherian Archive
Style: Celestial
Obtainable items:
Jewels
Weapons
Medium Armor
Radiant Bastion
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Type: Overland
Location: The Reach
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Heavy Armor
Rage of the Ursauk
2 items: Adds 1487 Penetration
3 items: Adds 1487 Penetration
4 items: Adds 657 Critical
5 items: When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to allies inside, increasing the damage of their Heavy Attacks against monsters by 70%. This effect can occur once every 8 seconds.
Type: Dungeon
Location: Earthen Root Enclave
Requires DLC: Lost Depths
Obtainable items:
Weapons
Jewels
Medium Armor
Rallying Cry
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical
5 items: While Battle Spirit is active, critically healing yourself or an ally causes you and up to 11 other group members within 12 meters to gain 300 Damage, and 1650 Critical Resistance for 20 seconds. Each group member affected reduces the Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Weapons
Light Armor
Jewels
Rampaging Slash
2 items: When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.
[Perfect]
+ Adds 77 Magicka Recovery, Adds 77 Stamina Recovery
Type: Arena
Location: Maelstrom Arena [vet]
Requires DLC: Orsinium
Style: Dwemer
Obtainable items:
Weapons
Ranger’s Gait
2 items: Adds 129 Stamina Recovery
3 items: Adds 657 Critical
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, Reduce the effectiveness of snares applied to you by 50%.
Type: Overland
Location: Grahtwood
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Medium Armor
Rattlecage
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: Adds 171 Damage, Gain Major Brutality and Sorcery at all times, increasing your Damage by 20%.
Type: Dungeon
Location: Vaults of Madness
Style: Daedric
Obtainable items:
Jewels
Weapons
Heavy Armor
Ravager
2 items: Adds 657 Critical
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Damage
5 items: Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.
Type: PvP
Location: Cyrodiil in Vlastarus Town, Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
Reactive Armor
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1206 Maximum Health
5 items: After you are affected by a disabling effect, your damage taken is reduced by 33% for 5 seconds. This effect can occur every 20 seconds.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Heavy Armor
Reawakened Hierophant
2 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
3 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
4 items: Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
5 items: Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 4161 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Red Eagle’s Fury
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Adds 469 Damage to your Weapon Skill abilities. Increases the cost of your Weapon Skill abilities by 5%.
Type: Craftable
Location: The Reach
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Redistributor
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you overheal yourself, you heal a group member within 15 meters of you for 663 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.
Type: Craftable
Location: Imperial City, Arboretum District
Traits needed to craft: 7
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Reflected Fury
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt an enemy, gain a stack of Broken Shards for 5 seconds, up to 5 stacks max. You can only gain one stack every 1 second. When Broken Shards ends, you release the stacks in an 8 meter blast, dealing 920 Physical Damage to enemies hit and applying Major Maim to them for 3 seconds per stack of Broken Shards consumed, reducing their damage done by 10%. The damage scales off your Max Health.
Type: Dungeon
Location: Oathsworn Pit
Requires DLC: Scions of Ithelia
Obtainable items:
Jewels
Weapons
Heavy Armor
Renald’s Resolve
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your healing taken by 1% and your Physical and Spell Resistance by 420.
This effect can occur once every half second and can stack up to 9 times.
Type: Dungeon
Location: Moongrave Fane
Requires DLC: Scalebreaker
Style: Moongrave Fane
Obtainable items:
Jewels
Weapons
Heavy Armor
Ring of the Pale Order
1 item: Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself.
Type: Mythic
Location: Antiquties System
Requires DLC: Markarth
Obtainable items:
Jewels
You need 5 items to be able to create the Mythic item Ring of the Pale Order. Location of the 5 pieces:
• Bangkorai - Aurmine Ancestral Signet - Chests
• Alik'r Desert - Direnni Elegy Loop - Coldrock Diggings Delve Boss
• Wrothgar - Onix Accent Stones - All World Bosses
• Glenumbra - Order-Etched Gallery Rail - Bad Man's Hallow Trash Monsters
• The Reach - Pale Order's Golden Band - Nighthollow Keep (Blackreach: Arkthzand Cavern, east side.) Follow the way, down the stairs on the right, read the "Ancient Text" paper on the table. (Long Respawn Time) (click to see image)
Ring of the Wild Hunt
1 item: Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat.
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Greenshade - Symbol of Y'ffre - Pelda Tarn + Thodundor's View World Bosses
• Grahtwood - Face of the Serpent - Elden Hollow Last Boss
• Glenumbra - Band of Water - Public Dungeon Boss Bad Man's Hallow
• Malabal Tor - Face of the Wolf Beast - Bitterpoint Strand World Boss, Bone Grappler in Bone Grapplers Nest
• Murkmire - Charm of the Shapeless - World Boss Bok Xul, Teeth of Sithis + Tsofeer Cavern Delves
Ritemaster’s Bond
2 items: Adds 129 Magicka Recovery
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds.
You and allies touching the tether are healed for 981 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
Type: Dungeon
Location: Bal Sunnar
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Light Armor
Roar of Alkosh
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 318 Physical damage and an additional 1590 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
Type: Trial
Location: Maw of Lorkhaj
Requires DLC: Thieves Guild
Style: Dro-m'Athra
Obtainable items:
Jewels
Weapons
Medium Armor
Roaring Opportunist
2 items: Adds 1487 Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds.
Maximum duration 12 seconds.
[Perfect]
+ Adds 1096 Maximum Magicka
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor
Style: Sea Giant
Obtainable items:
Jewels
Weapons
Light Armor
Robes of Destruction Mastery
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: While you have a Destruction Staff equipped, your Max Magicka is increased by 2840.
Type: Arena
Location: Dragonstar Arena
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Robes of the Hist
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds.
The effect can apply once every second, but cannot stack.
Type: Overland
Location: Shadowfen
Style: Argonian
Obtainable items:
Jewels
Weapons
Light Armor
Robes of the Withered Hand
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
Type: Overland
Location: Alik'r Desert
Style: Worm Cult
Obtainable items:
Jewels
Weapons
Light Armor
Robes of Transmutation
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 657 Critical
5 items: When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.
Type: PvP
Location: Cyrodiil, Rewards of the Worthy
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Light Armor
Roksa the Warped
1 item: Adds 70 Stamina Recovery, Adds 70 Magicka Recovery, Adds 70 Health Recovery
2 items: Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.
Type: Monster Sets
Location: Bal Sunnar
Requires DLC: Scribes of Fate
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Runecarver’s Blaze
2 items: Adds 129 Damage
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: Your damage over time effects deal an additional 209 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
Type: Dungeon
Location: Scrivener’s Hall
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Light Armor
Rush of Agony
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
The pull will not apply Crowd Control Immunity to a target.
Type: Dungeon
Location: The Dread Cellar
Requires DLC: Waking Flame
Style: Crimson Oath
Obtainable items:
Jewels
Weapons
Medium Armor
Salvation
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Damage is increased by 150.
Type: Overland
Location: Malabal Tor
Style: High Elf
Obtainable items:
Jewels
Weapons
Medium Armor
Sanctuary
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1096 Maximum Magicka
5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
Type: Dungeon
Location: The Banished Cells I, The Banished Cells II
Style: Orc
Obtainable items:
Jewels
Weapons
Light Armor
Savage Werewolf
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter
Style: Silver Dawn
Obtainable items:
Jewels
Weapons
Medium Armor
Saxhleel Champion
2 items: Adds 1096 Maximum Magicka
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1096 Maximum Stamina
5 items: When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
[Perfect]
+ Adds 1096 Maximum Stamina
Type: Trial
Location: Rockgrove
Requires DLC: Blackwood
Style: Sul-Xan
Obtainable items:
Jewels
Weapons
Heavy Armor
Scathing Mage
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you deal direct damage, you have a 20% chance to increase your Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Type: Dungeon
Location: Imperial City Prison
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Light Armor
Scavenging Demise
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 2587 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Depths of Malatar
Requires DLC: Wrathstone
Style: Meridian
Obtainable items:
Jewels
Weapons
Medium Armor
Scorion’s Feast
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: When you deal damage with a fully-charged Heavy Attack, you gain an Imbued Aura for 10 seconds, granting you and up to 3 other group members 307 Magicka and Stamina Recovery. This effect can occur once every 20 seconds.
If you deal damage with a fully-charged Heavy Attack with an Imbued Aura active, consume it and gain an Overflow Aura for 10 seconds, granting you and up to 3 other group members 307 Damage.
Type: Dungeon
Location: The Dread Cellar
Requires DLC: Waking Flame
Style: Crimson Oath
Obtainable items:
Jewels
Weapons
Light Armor
Scourge Harvester
1 item: Adds 1206 Maximum Health
2 items: When you take damage, you have a 10% chance to create a beam that steals 2177 Health over 6 seconds from the attacker. While the beam holds you gain Major Vitality, increasing your healing received by 16%. The beam breaks if the enemy moves further than 8 meters away. This effect can occur once every 6 seconds and scales off your Max Health.
Type: Monster Set
Location: Wayrest Sewers II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Sea-Serpent’s Coil
1 item: While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Damage by 430.
The damage resistance does not apply while Serpent's Rebuke is active.
Type: Mythic
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Jewels
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Black Eltheric Pearls - Giant Clam node close to water in the High Isle zone
• Frigid Sapphire - Frozen Ruins World Boss in "The Rift" zone, west side of the zone (Boss is a giant frost atronach)
• Meteoric Beads - Mages Guild daily quest reward coffer, you can get Mages Guild dailies at any Mages Guild location
• Sea Silver Chain - Jewelry Survey in any zone
• Steel
Seeker Synthesis
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina
5 items: When you cast an ability that costs resources while in combat, you reduce your potion cooldown by 1 seconds. This effect can occur once every 2 seconds.
Type: Craftable
Location: Telvanni Peninsula
Requires DLC: Necrom
Obtainable items:
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Selene
1 item: Adds 129 Damage
2 items: When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1702 Physical damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Selene's Web, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Sellistrix
1 item: Adds 1096 Maximum Stamina
2 items: When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Arx Corinium, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Senchal Defender
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.
Type: Overland
Location: Southern-Elsweyr
Requires DLC: Dragonhold
Style: Shields of Senchal
Obtainable items:
Jewels
Weapons
Heavy Armor
Senche-raht’s Grit
2 items: Adds 4% Healing Done
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.
Type: Craftable
Location: Elsweyr
Traits needed to craft: 6
Requires DLC: Elsweyr
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Senche’s Bite
2 items: Adds 129 Stamina Recovery
3 items: Adds 657 Critical
4 items: Adds 1096 Maximum Stamina
5 items: Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 15% for 10 seconds.
Type: Overland
Location: Reaper's March
Style: Khajiit
Obtainable items:
Jewels
Weapons
Medium Armor
Sentinel of Rkugamz
1 item: Adds 4% Healing Done
2 items: When you heal yourself or an ally you summon a dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
Type: Monster Set
Location: Darkshade Caverns I, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Sentry
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Adds 266 Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
Type: PvP
Location: Cyrodiil, Bruma Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Medium Armor
Sergeant’s Mail
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 129 Damage
5 items: When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 645 per stack. This effect can occur once every second and stacks up to 4 times.
Type: Dungeon
Location: Wayrest Sewers I, Wayrest Sewers II
Style: Dark Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Serpent’s Disdain
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Increase the duration of Status Effects you apply by 16 seconds.
Type: Craftable
Location: High Isle and Amenos
Traits needed to craft: 5
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Seventh Legion Brute
2 items: Adds 129 Damage
3 items: Adds 129 Health Recovery
4 items: Adds 657 Critical Chance
5 items: When you cast an ability that increases your Physical or Spell Resistance while in combat, you gain 341 Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
Type: Overland
Location: Bangkorai
Style: Orc
Obtainable items:
Jewels
Weapons
Heavy Armor
Shacklebreaker
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: Adds 2065 Maximum Stamina, Adds 2065 Maximum Magicka
Type: Craftable
Location: Vvardenfell
Traits needed to craft: 6
Requires DLC: Morrowind
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Shadow Dancer’s Raiment
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: After leaving Sneak or invisibility, you dodge all incoming attacks within the next 1 second. This effect can occur once every 8 seconds.
Type: Overland
Location: Greenshade
Style: Thieves Guild
Obtainable items:
Jewels
Weapons
Light Armor
Shadow of the Red Mountain
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 1860 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Stonefalls
Style: Ashlander
Obtainable items:
Jewels
Weapons
Medium Armor
Shadow Walker
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
Type: PvP
Location: Cyrodiil, Bruma Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Medium Armor
Shadowrend
1 item: Adds 129 Magicka Recovery
2 items: When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 615 Magic damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds.
The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
Type: Monster Set
Location: The Banished Cells I, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Shalidor’s Curse
2 items: Adds 841 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 841 Maximum Health
5 items: While you are under 50% Health, dealing damage with a Light or Heavy Attack heals you for 941 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.
Type: Craftable
Location: Eyevea
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Shalk Exoskeleton
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Adds 171 Damage, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Type: Overland
Location: Stonefalls
Style: Barbaric
Obtainable items:
Jewels
Weapons
Heavy Armor
Sheer Venom
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: When you deal damage with an Execute ability you infect the enemy, dealing 948 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Imperial City Prison
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Medium Armor
Shell Splitter
2 items: Adds 1487 Penetration
3 items: Adds 1487 Penetration
4 items: Adds 1487 Penetration
5 items: When an enemy blocks one of your attacks, increase your Penetration by 631 for 5 seconds. This effect can stack up to 20 times. You can gain one stack every 0.5 seconds.
Type: PvP
Location: Cyrodiil
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Medium Armor
Jewels
Shield Breaker
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Obtainable items:
Jewels
Weapons
Medium Armor
Shroud of the Lich
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute.
Type: Dungeon
Location: Crypt of Hearts I, Crypt of Hearts II
Style: Daedric
Obtainable items:
Jewels
Weapons
Light Armor
Silver Rose Vigil
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health.
Type: Dungeon
Location: Red Petal Bastion
Requires DLC: Waking Flame
Style: Silver Rose
Obtainable items:
Jewels
Weapons
Heavy Armor
Sithis’ Touch
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times.
Type: Overland
Location: The Gold Coast
Requires DLC: Dark Brotherhood
Style: Dark Brotherhood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Skooma Smuggler
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
Type: Overland
Location: Reaper's March
Style: Khajiit
Obtainable items:
Jewels
Weapons
Light Armor
Sload’s Semblance
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds.
This can deal a maximum of 3000 Oblivion Damage per tick.
Type: Craftable
Location: Summerset Crafting Station
Traits needed to craft: 6
Requires DLC: Summerset
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Sluthrug’s Hunger
Date3월 16일, 2024
CategorySets(EN)
Tags(3) 최신 분기 추가 아이템, 관통력, 받는 피해 증가, 스태미나 회복, 직접 피해, 피해 (무기&주문), 피해 감소
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
Type: Dungeon
Location: Bedlam Veil
Requires DLC: Scions of Ithelia
Obtainable items:
Jewels
Weapons
Medium Armor
Snake in the Stars
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds.
An enemy can only be effected by one instance of Star Venom every 12 seconds.
Type: PvP
Location: Cyrodiil
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Light Armor
Jewels
Snow Treaders
1 item: While you are in combat, you are immune to Snares and Immobilizations that can be cleansed, but you cannot Sprint.
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Eastmarch - Snowy Sabre Cat Fur Strip - Direfrost Keep (Drodda of Icereach)
• The Rift - Petrified Snow-Cedar - Giant Camp World Boss
• Bleackrock Isle - Auri-El Metal Carvings - Random Monsters, Frostedge Sentry, Mudcrab
• Coldharbour - Magicka-Imbued Metal Plates - Cyrodiil, Underpall Cave, Boss Raelynne Ashham
• Western Skyrim - Glacial Metal Rivets - Blackmaw Boss in Labyrinthian
Soldier of Anguish
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of Healing Done. This effect can occur once every 6 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Medium Armor
Song of Lamae
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 30% Health, you deal 1377 Magic damage to the attacker and heal for the damage done. This effect can occur once every 3 seconds and scales off your Max Health.
Type: Craftable
Location: Alik'r Desert, Malabal Tor, Eastmarch
Traits needed to craft: 5
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Soulcleaver
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 18%. Reduces the cost of Siphoning abilities by 18%. Casting Siphoning abilities drains you of 1 Ultimate.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Spaulder of Ruin
1 item: Activating crouch activates and deactivates a 12 meter Aura of Pride. Up to 6 allies in the aura gain 260 Damage. Reduce your Health, Magicka, and Stamina Recovery by 70 for every ally benefiting from your Aura of Pride.
Type: Mythic
Location: Deadlands
Requires DLC: Deadlands
Style: Unique
Obtainable items:
Light Armor
You need 5 items to be able to create the Mythic item Spaulder of Ruin. Location of the 5 pieces:
• Aureal Armor Glaze - Stonefalls - Shivering Shrine World boss
• Clannfear Leather Strapping - Clannfear mobs anywhere in Tamriel
• Petrified Daedroth Horn - Deadlands - The Abomination Cradle world boss
• Void Alloy Lame Plates - Blackwood - Leyawiin safeboxes, Blackwood safeboxes
• Void Alloy Rivets - Drops from any Dremora type monster in Tamriel
Spawn of Mephala
1 item: Adds 1096 Maximum Stamina
2 items: When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 218 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Fungal Grotto II, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Spectral Cloak
2 items: Activating Blade Cloak while in combat allows you to gain Spectral Cloak whenever Blade Cloak deals damage for 2 seconds, reducing your damage taken and increasing your damage done by 6%.
[Perfect]
+ Adds 103 Stamina Recovery
Type: Arena
Location: Blackrose Prison
Requires DLC: Murkmire
Style: Honor Guard
Obtainable items:
Weapons
Spectre’s Eye
2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you cast a Magicka ability while in combat you gain Major Evasion for 30 seconds, reducing damage from area attacks by 20%. This effect can occur once every 30 seconds.
Type: Craftable
Location: Coldharbour
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Spell Parasite
2 items: Adds 129 Damage
3 items: Adds 657 Critical
4 items: Adds 1096 Maximum Magicka
5 items: Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.
Type: Craftable
Location: Blackreach - Western Skyrim
Requires DLC: Greymoor
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Spell Power Cure
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Damage by 430.
Type: Dungeon
Location: White-Gold Tower
Requires DLC: Imperial City
Style: Xivkyn
Obtainable items:
Jewels
Weapons
Light Armor
Spell Strategist
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Damage against your marked target. This effect can occur every 4 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Light Armor
Spelunker
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Magicka and Stamina. This effect can occur once every 5 seconds.
Type: Dungeon
Location: Spindleclutch I, Spindleclutch II
Style: Mercenary
Obtainable items:
Jewels
Weapons
Medium Armor
Spriggan’s Vigor
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you deal Critical Damage, restore 100 Stamina and gain a stack of Wild Growth for 5 seconds, increasing your Max Stamina by 222. This effect can stack up to 10 times and can occur once every 0.5 seconds.
Type: Dungeon
Location: Shipwright's Regret
Requires DLC: Ascending Tide
Obtainable items:
Jewels
Weapons
Medium Armor
Steadfast Hero
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
Type: PvP
Location: Cyrodiil
Obtainable items:
Jewels
Weapons
Heavy Armor
Steadfast’s Mettle
2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.
Type: Overland
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Medium Armor
Heavy Armor
Stendarr’s Embrace
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
Type: Overland
Location: Eastmarch
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Light Armor
Stone Husk
1 item: Adds 657 Critical
2 items: Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 12 meters of them. Enemies touching the tether take 212 Physical damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
When the tether ends, you consume the stacks and gain 30 Damage per stack for 5 seconds.
Type: Monster Set
Location: Stone Garden
Requires DLC: Stonethorn
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Stone-Talker’s Oath
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
[Perfect]
+ Adds 1096 Maximum Magicka
Type: Trial
Location: Rockgrove
Requires DLC: Blackwood
Style: Sul-Xan
Obtainable items:
Jewels
Weapons
Light Armor
Stone’s Accord
2 items: Adds 1096 Maximum Magicka
3 items: Adds 4% Healing Done
4 items: Adds 1096 Maximum Magicka
5 items: On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.
Type: Dungeon
Location: Earthen Root Enclave
Requires DLC: Lost Depths
Obtainable items:
Jewels
Weapons
Light Armor
Stonekeeper
1 item: Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
2 items: When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Charges can be accumulated up to once every .25 seconds.
Type: Monster Set
Location: Frostvault, Urgalarg Chief-bane's undaunted chest
Requires DLC: Wrathstone
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Storm Knight’s Plate
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take non-Physical Damage, you deal 357 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Stormhaven
Style: Breton
Obtainable items:
Jewels
Weapons
Heavy Armor
Storm Master
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
Type: Dungeon
Location: Tempest Island
Style: Maormer
Obtainable items:
Jewels
Weapons
Medium Armor
Storm-Cursed’s Revenge
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 1487 Penetration
5 items: When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Shipwright's Regret
Requires DLC: Ascending Tide
Obtainable items:
Jewels
Weapons
Light Armor
Stormfist
1 item: Adds 129 Stamina Recovery
2 items: When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 9580 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Tempest Island, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Stormweaver’s Cavort
1 item: Adds 300 Magicka Recovery, Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You reduce your Magicka Recovery to 0 while Blocking, Sneaking, or Sprinting. You no longer reduce your Stamina Recovery to 0 while Blocking, Sneaking or Sprinting.
Type: Mythic
Location: Galen and Y'ffelon
Requires DLC: Firesong
Obtainable items:
Light Armor
Strength of the Automaton
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: Adds 400 Damage to your Physical and Bleed Damage abilities.
Type: Dungeon
Location: Darkshade Caverns I, Darkshade Caverns II
Style: Dwemer
Obtainable items:
Jewels
Weapons
Medium Armor
Stuhn’s Favor
2 items: Adds 129 Damage
3 items: Adds 1487 Penetration
4 items: Adds 129 Damage
5 items: When you deal damage to an enemy who is Off Balance, your Physical and Spell Penetration is increased by 5312 for 10 seconds.
Type: Craftable
Location: Western Skyrim
Requires DLC: Greymoor
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Sul-Xan’s Torment
2 items: Adds 129 Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Critical
5 items: When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical by 2160 and your Critical Damage by 12% for 30 seconds.
[Perfect]
+ Adds 657 Critical
Type: Trial
Location: Rockgrove
Requires DLC: Blackwood
Style: Sul-Xan
Obtainable items:
Jewels
Weapons
Medium Armor
Sunderflame
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 1925 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: City of Ash I, City of Ash II
Style: Daedric
Obtainable items:
Jewels
Weapons
Medium Armor
Swarm Mother
1 item: Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
2 items: When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
Type: Monster Set
Location: Spindleclutch I, Maj
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Symphony of Blades
1 item: Adds 4% Healing Done
2 items: When you heal an ally who is under 50% of their primary resource, grant them Meridia's Favor, which restores 570 Magicka or Stamina every 1 second for 6 seconds. This effect can occur every 18 seconds per target.
The resource returned is based off the target's highest maximum resource.
Type: Monster Set
Location: Depths of Malatar, Urgalarg Chief-bane's undaunted chest
Requires DLC: Wrathstone
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Syrabane’s Grip
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you Block Flame, Frost, Shock, or Magic Damage, you restore 805 Magicka. This effect can occur once every 1 second.
Type: Overland
Location: Grahtwood
Style: High Elf
Obtainable items:
Jewels
Weapons
Light Armor
Syrabane’s Ward
1 item: You cannot move while Bracing. While Bracing, you create a 12 meter zone of protection. Allies within the zone increase their Block Mitigation by 30% and their Health Recovery by 950.
Type: Mythic
Location: Galen and Y'ffelon
Requires DLC: Firesong
Obtainable items:
Heavy Armor
Systres’ Scowl
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.
Type: Overland
Location: High Isle and Amenos
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Heavy Armor
Syvarra’s Scales
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 149 Poison damage in a 5 meter radius and an additional 1494 Poison damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Hew's Bane
Requires DLC: Thieves Guild
Style: Thieves Guild
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Talfyg’s Treachery
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: Increases your Damage by 372. Increases your damage taken from Flame and Fighter's Guild abilities by 5%.
Type: Dungeon
Location: Castle Thorn
Requires DLC: Stonethorn
Obtainable items:
Jewels
Weapons
Light Armor
Tarnished Nightmare
2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 657 Critical Chance
5 items: When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing 1129 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Oathsworn Pit
Requires DLC: Scions of Ithelia
Obtainable items:
Jewels
Weapons
Medium Armor
Tava’s Favor
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Magicka Recovery
5 items: When you dodge an attack, you receive the blessing of Tava, generating 12 Ultimate over 3 seconds. This effect can occur once every 3 seconds.
Type: Craftable
Location: Hew's Bane
Traits needed to craft: 5
Requires DLC: Thieves Guild
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Telvanni Efficiency
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.
Type: Craftable
Location: Telvanni Peninsula
Requires DLC: Necrom
Obtainable items:
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Telvanni Enforcer
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.
Type: Dungeon
Location: Bal Sunnar
Requires DLC: Scribes of Fate
Obtainable items:
Weapons
Jewels
Heavy Armor
Test of Resolve
2 items: Adds 1487 Armor
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: When you take damage while under 35% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
[Perfect]
+ Adds 1487 Armor
Type: Trial
Location: Sanity's Edge
Requires DLC: Necrom
Obtainable items:
Jewels
Weapons
Heavy Armor
The Arch-Mage
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
Type: PvP
Location: Cyrodiil, Cropsford Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Light Armor
The Blind
1 item: Adds 657 Critical Chance
2 items: Critically healing yourself or an ally grants them a Hydroglass Damage Shield that absorbs up to 2692 damage for 6 seconds. While the Damage Shield holds and for 3 seconds after it ends, the target gains Minor Force, increasing their Critical Damage done by 10%. This effect can occur once every 6 seconds per target.
Type: Monster Set
Location: Oathsworn Pit
Requires DLC: Scions of Ithelia
Obtainable items:
Medium Armor
Light Armor
Heavy Armor
The Ice Furnace
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Direfrost Keep
Style: Nord
Obtainable items:
Jewels
Weapons
Heavy Armor
The Juggernaut
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take damage while under 30% Health, heal for 4428 Health immediately and gain 20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.
Type: PvP
Location: Cyrodiil, Vlastarus Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Heavy Armor
The Morag Tong
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you deal direct damage, you cause the enemy to take 10% more damage from Poison and Disease attacks for 5 seconds.
Type: PvP
Location: Cyrodiil, Bruma Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Medium Armor
The Troll King
1 item: Adds 4% Healing Done
2 items: When you heal yourself or an ally, if they are still below 50% Health, their Health Recovery is increased by 925 for 10 seconds.
Type: Monster Set
Location: Blessed Crucible, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
The Worm’s Raiment
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Type: Dungeon
Location: Vaults of Madness
Style: Soul Shriven
Obtainable items:
Jewels
Weapons
Light Armor
Thews of the Harbinger
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Block, you deal 717 Physical Damage to the attacker. This effect scales off your Max Health.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Style: Nord
Obtainable items:
Jewels
Weapons
Heavy Armor
Thrassian Stranglers
1 item: Killing an enemy grants you a stack of Sload's Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Damage by 23, reduces your Maximum Health by 120, and reduces effectiveness of your damage shields by 1%.
Sload's Call is lost if you remove Thrassian Stranglers, go invisible, or crouch.
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Summerset - Nautilus Shell Guards - Gilleruk the Viscous Karnwasten Public Dungeon, Waste of Flesh Boss in Karnwasten
• Auridion - Inert Anemone Inlay - World boss Soulfire Plateua, World Boss Heretic's Summons
• Artaeum - Coral Plating - Artaeum Fishing (BUGGED or drops somewhere else)
• Eyevea - Sticky Integument Leather - Psijic Portal in Artaeum or Summerset
• Stros M'Kai - Bouyant Steel - Fishing (Saltwater)
Thunder Caller
2 items: Adds 1487 Penetration
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: Dealing damage with a fully-charged Heavy Attack calls a bolt of lightning at your target, dealing 467 Shock Damage and leaving a 4 meter lightning crater at their location for 7 seconds, dealing 467 Shock Damage per second to enemies inside. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Red Petal Bastion
Requires DLC: Waking Flame
Style: Silver Rose
Obtainable items:
Jewels
Weapons
Light Armor
Thunderbug’s Carapace
2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 129 Damage
5 items: When you take Physical Damage, you deal 714 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Malabal Tor
Style: Primal
Obtainable items:
Jewels
Weapons
Heavy Armor
Thunderous Volley(Maelstrom’s Bow)
2 items: Increases the damage Volley deals by 430 each tick. This bonus increases by 191 every time Volley ticks, up to a maximum of 8 times.
[Perfect]
+ Adds 526 Critical
Type: Arena
Location: Maelstrom Arena [vet]
Requires DLC: Orsinium
Style: Dwemer
Obtainable items:
Weapons
Thurvokun
1 item: Adds 1206 Maximum Health
2 items: When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 195 Disease damage every 1 second and are afflicted with Minor Maim and the Diseased status for 4 seconds, reducing their damage done by 5% and healing received and Health Recovery by 8%. This effect can occur every 16 seconds and the damage scales off your Max Health.
Type: Monster Set
Location: Fang Lair, Urgarlag Undaunted Chest
Requires DLC: Dragon Bones
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Timeless Blessing(Asylum‘s Restoration Staff)
2 items: When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds.
[Perfect]
+ Adds 877 Maximum Magicka
Type: Trial
Location: Asylum Sanctorium
Requires DLC: Clockwork City
Style: Apostle
Obtainable items:
Weapons
Titanborn Strength
2 items: Adds 1487 Penetration
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 110 Damage and 1240 Penetration. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Type: Dungeon
Location: Icereach
Requires DLC: Harrowstorm
Style: Icereach Coven
Obtainable items:
Jewels
Weapons
Medium Armor
Tooth of Lokkestiiz
2 items: Adds 129 Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
[Perfect]
+ Adds 657 Critical
Type: Trial
Location: Sunspire
Requires DLC: Elsweyr
Style: Sunspire
Obtainable items:
Jewels
Weapons
Medium Armor
Toothrow
2 items: Adds 1096 Maximum Stamina
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: Adds 171 Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Type: Dungeon
Location: Wayrest Sewers I, Wayrest Sewers II
Style: Primal
Obtainable items:
Jewels
Weapons
Medium Armor
Torc of Tonal Constancy
1 item: While your Stamina is less than 50%, increase your Magicka Recovery by 450. While your Magicka is less than 50%, increase your Stamina Recovery by 450.
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
• Alik'r Desert - Torc Strand of Lore - Korignah Boss Forsaken Hearth's Cave
• Bangkorai - Torc Strand of Song - Captain Blackheart in Blackheart Haven Dungeon
• Deshaan - Torc Strand of Power - Druitularg's Ritual Altar World Boss
• Craglorn - Torc Throat Guards - Anka'Ra Crucible World Boss Event
• Stonefalls - Torc Tonal Focus - Wrathvenom boss in Crow's Wood
Tormentor
2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.
Type: Dungeon
Location: The Banished Cells I, The Banished Cells II
Style: Daedric
Obtainable items:
Jewels
Weapons
Heavy Armor
Torug’s Pact
2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: Decreases weapon enchantment cooldown by 33% and increases non Oblivion Damage weapon enchantment potency by 45%.
Type: Craftable
Location: Grahtwood (Fisherman's Isle). Stormhaven (Hammerdeath Workshop). Deshaan (Lake Hlaalu Retreat).
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Transformative Hope
2 items: Adds 4% Healing Done
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
[Perfect]
+ Adds 4% Healing Done
Type: Trial
Location: Sanity's Edge
Requires DLC: Necrom
Obtainable items:
Jewels
Weapons
Light Armor
Trappings of Invigoration
2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
Type: Dungeon
Location: Fang Lair
Requires DLC: Dragon Bones
Style: Fang Lair
Obtainable items:
Jewels
Weapons
Medium Armor
Treasure Hunter
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 657 Critical
5 items: Adds 171 Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Type: Dungeon
Location: Volenfell
Style: Mercenary
Obtainable items:
Jewels
Weapons
Light Armor
Tremorscale
1 item: Adds 1096 Maximum Stamina
2 items: When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 0 Physical damage to all enemies within 4 meters and reducing their Armor by 0 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
Type: Monster Set
Location: Volenfell, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Trial by Fire
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 4% Healing Taken
5 items: While under the effect of an Elemental Status Effect you gain 8500 Armor.
Type: Craftable
Location: Wrothgar
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Trinimac’s Valor
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast a damage shield, you call down a fragment of Trinimac that heals you and your group members for 1396 Health and damages enemies for 1396 Magic damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina.
Type: Overland
Location: Wrothgar
Requires DLC: Orsinium
Style: Trinimac
Obtainable items:
Jewels
Weapons
Light Armor
True-Sworn Fury
2 items: Adds 657 Critical
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: Adds 708 Critical and increases your Critical Damage by 4%. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Type: Dungeon
Location: Black Drake Villa
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Light Armor
Turning Tide
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.
Type: Dungeon
Location: Shipwright's Regret
Requires DLC: Ascending Tide
Obtainable items:
Heavy Armor
Jewels
Weapons
Twice-Born Star
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: You can have two Mundus Stone boons at the same time.
Type: Craftable
Location: Craglorn
Traits needed to craft: 9
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Twice-Fanged Serpent
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you deal damage, your Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
Type: Trial
Location: Sanctum Ophidia
Style: Celestial
Obtainable items:
Jewels
Weapons
Medium Armor
Twilight Remedy
Date11월 10일, 2021
CategorySets(EN)
Tags(1) 버프, (3) 최신 분기 추가 아이템, 던전 방어, 매지카 회복, 시너지, 체력 회복, 치명타, 치명타 피해, 피해 (무기&주문)
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When an ally activates a synergy you have created within 10 seconds, they heal themselves for 18576 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
Type: Trial
Location: Maw of Lorkhaj
Requires DLC: Thieves Guild
Style: Dro-m'Athra
Obtainable items:
Jewels
Weapons
Light Armor
Twilight’s Embrace
2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Increases your healing received by 10%.
Type: Craftable
Location: Stormhaven, Grahtwood, Deshaan
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Twin Sisters
2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you Block, you cause all enemies within 5 meters of you to bleed for 1932 Bleed damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Auridon
Obtainable items:
Jewels
Weapons
Medium Armor
Tzogvin’s Warband
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 1487 Penetration
5 items: When you deal Critical Damage, you gain a stack of Precision, increasing your Critical by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.
Type: Dungeon
Location: Frostvault
Requires DLC: Wrathstone
Style: Coldsnap
Obtainable items:
Jewels
Weapons
Medium Armor
Ulfnor’s Favor
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
4 items: Adds 4% Healing Taken
5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
Type: Dungeon
Location: Fang Lair
Requires DLC: Dragon Bones
Style: Fang Lair
Obtainable items:
Jewels
Weapons
Heavy Armor
Unchained Aggressor
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.
Type: Craftable
Location: Cyrodiil, Bruma
Traits needed to craft: 3
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Undaunted Bastion
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect can occur once every 10 seconds.
Type: Dungeon
Location: Elden Hollow I, Elden Hollow II
Style: Breton
Obtainable items:
Jewels
Weapons
Heavy Armor
Undaunted Infiltrator
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you use an ability that costs Magicka while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.
Type: Dungeon
Location: Arx Corinium
Style: Mercenary
Obtainable items:
Jewels
Weapons
Medium Armor
Undaunted Unweaver
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical
5 items: When you use an ability that costs Stamina while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.
Type: Dungeon
Location: Blackheart Haven
Style: Mercenary
Obtainable items:
Jewels
Weapons
Light Armor
Unfathomable Darkness
2 items: Adds 657 Critical
3 items: Adds 1487 Penetration
4 items: Adds 129 Damage
5 items: When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 871 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: The Clockwork City
Requires DLC: Clockwork City
Style: Ebonshadow
Obtainable items:
Jewels
Weapons
Medium Armor
Unleashed Ritualist
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 16% damage from your summoned pets.
Type: Dungeon
Location: The Cauldron
Requires DLC: Flames of Ambition
Obtainable items:
Jewels
Weapons
Light Armor
Unleashed Terror
Date11월 10일, 2021
CategorySets(EN)
Tags(4) 최신 분기 밸런스 패치, 물리, 상태 효과, 최대 스태미나, 출혈 피해, 피해 (무기&주문), 피해 줄 때
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Castle Thorn
Requires DLC: Stonethorn
Obtainable items:
Jewels
Medium Armor
Valkyn Skoria
1 item: Adds 1487 Penetration
2 items: When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 1342 Flame Damage to the target and 447 Flame Damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: City of Ash II, Glirion
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Vampire Lord
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 657 Critical
5 items: Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed.
Stage 1/2/3/4
1%/2%/4%/6% additional Flame Damage Taken.
1%/2%/4%/6% increased Regular Ability cost.
5%/10%/15%/20% reduced Vampire Ability cost.
Type: Overland
Location: Rivenspire
Style: Breton
Obtainable items:
Jewels
Weapons
Heavy Armor
Vampire’s Kiss
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
5 items: Adds 129 Damage, When you kill an enemy, you heal for 10512 Health over 10 seconds. This effect scales off the higher of your Max Magicka or Stamina.
Type: Craftable
Location: Alik'r Desert, Malabal Tor, Eastmarch
Traits needed to craft: 5
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
- This set now heals for 8800 over its duration, up from 5160.
- Fixed an issue where the heal could Critically Strike.
Vanguard’s Challenge
2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you taunt an enemy Player, they deal 35% less damage to all other Players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
Type: PvP
Location: Battlegrounds
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Heavy Armor
Varen’s Legacy
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 4% Healing Taken
5 items: When you Block, your next direct damage area of effect attack used within 5 seconds deals an additional 3290 damage. This bonus does not work with channeled effects. This effect can occur once every 2 seconds.
Type: Craftable
Location: The Gold Coast
Traits needed to craft: 7
Requires DLC: Dark Brotherhood
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Vastarie’s Tutelage
Date11월 10일, 2021
CategorySets(EN)
Tags리소스 감소, 매지카 회복, 부활, 스태미나 회복, 최대 매지카, 최대 스태미나, 최대 체력, 피해 (무기&주문)
2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery, When you resurrect an ally, you and your ally gain 258 Damage and 10% cost reduction to non-Ultimate abilities for 10 seconds.
Type: Craftable
Location: Elsweyr
Traits needed to craft: 3
Requires DLC: Elsweyr
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Velidreth
1 item: Adds 129 Damage
2 items: When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 1557 Disease Damage to any enemy they hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Cradle of Shadows, Urgarlag
Requires DLC: Shadows of the Hist
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Velothi Ur-Mage’s Amulet
1 item: Adds 1650 Offensive Penetration, Increase your damage done to monsters by 15%, gain Minor Force at all times, increasing your Critical Damage done by 10%, and reduce your Light and Heavy Attack damage by 99%.
Type: Mythic
Location: Telvanni Peninsula
Requires DLC: Necrom
Obtainable items:
Jewels
Venomous Smite
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Western Skyrim & Blackreach
Requires DLC: Greymoor
Obtainable items:
Jewels
Weapons
Medium Armor
Vestment of Olorime
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Magicka Recovery
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
[Perfect]
+ Adds 1096 Maximum Magicka
Type: Trial
Location: Cloudrest normal
Requires DLC: Summerset
Style: Welkynar
Obtainable items:
Jewels
Weapons
Light Armor
Vestments of the Warlock
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 25% Magicka, you restore 11350 Magicka. This effect can occur once every 45 seconds.
Type: Dungeon
Location: Selene's Web
Style: Breton
Obtainable items:
Jewels
Weapons
Light Armor
Vesture of Darloc Brae
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
5 items: While you are crouching and not Bracing, you restore 670 Magicka and Stamina and heal for 670 Health every second.
Type: Overland
Location: Elsweyr
Requires DLC: Elsweyr
Style: Anequina
Obtainable items:
Jewels
Weapons
Medium Armor
Vicecanon of Venom
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Damage
4 items: Adds 129 Stamina Recovery
5 items: When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Imperial Sewers
Requires DLC: Imperial City
Style: Argonian
Obtainable items:
Jewels
Weapons
Medium Armor
Vicious Death
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 657 Critical
5 items: Adds 1487 Penetration, When you kill a Player, they violently explode for 3322 Flame damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage.
Type: PvP
Location: Cyrodiil, Home Base Elite Gear Vendor
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Light Armor
Vicious Serpent
2 items: Adds 657 Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 657 Critical
5 items: Adds 129 Damage, Reduces the cost of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Type: Trial
Location: Sanctum Ophidia
Style: Yokudan
Obtainable items:
Jewels
Weapons
Medium Armor
Viper’s Sting
2 items: Adds 657 Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you deal damage with a Martial melee attack, you deal an additional 928 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Fungal Grotto I, Fungal Grotto II
Style: Argonian
Obtainable items:
Jewels
Weapons
Medium Armor
Virulent Shot
2 items: Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.
[Perfect]
+ Adds 526 Critical
Type: Arena
Location: Blackrose Prison
Requires DLC: Murkmire
Style: Honor Guard
Obtainable items:
Weapons
Vivec’s Duality
2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Your weapon charges over 15 seconds while not Weapon Swapping. Once fully charged, restore 6636 Magicka and Stamina after Weapon Swapping.
Type: Overland
Location: Telvanni Peninsula
Requires DLC: Necrom
Obtainable items:
Weapons
Light Armor
Jewels
Void Bash
2 items: When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you.
After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
[Perfect]
+ Adds 965 Maximum Health
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Voidcaller
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Damage
5 items: When you take damage, your Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
Type: Overland
Location: The Reach
Requires DLC: Markarth
Obtainable items:
Jewels
Weapons
Light Armor
Vrol’s Command
2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
[Perfect]
+ Adds 4% Healing Taken
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor
Style: Sea Giant
Obtainable items:
Jewels
Weapons
Heavy Armor
Vykosa
1 item: Adds 4% Healing Taken
2 items: When you Bash an enemy you've taunted, you frighten them with a deafening howl, applying Major Cowardice to them, lowering their Damage by 430 for 8 seconds. This effect can occur once every 15 seconds.
Type: Monster Set
Location: Moon Hunter Keep, Urgarlag Chief-bane
Requires DLC: Wolfhunter
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
War Machine
2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
Type: Trial
Location: Halls of Fabrication
Requires DLC: Morrowind
Style: Refabricated
Obtainable items:
Jewels
Weapons
Medium Armor
Ward of Cyrodiil
2 items: Adds 129 Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: When you deal Martial melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 5 seconds.
Type: PvP
Location: Cyrodiil, Bruma Elite Gear Vendor
Obtainable items:
Jewels
Weapons
Medium Armor
Warrior-Poet
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Adds 1600 Maximum Health, Gain Minor Toughness at all times, increasing your Max Health by 10%.
Type: Overland
Location: Vvardenfell
Requires DLC: Morrowind
Style: Ashlander
Obtainable items:
Jewels
Weapons
Heavy Armor
Warrior’s Fury
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Damage
5 items: When you take damage, your Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
Type: PvP
Location: Cyrodiil, Home Base Elite Gear Vendor
Style: Abah's Watch
Obtainable items:
Jewels
Weapons
Heavy Armor
Way of Air
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Increases the radius you can detect Sneaking enemies by 2 meters.
5 items: Adds 129 Stamina Recovery, When you use Roll Dodge, your Damage is increased by 391 for 6 seconds.
Type: Overland
Location: Craglorn
Style: Yokudan
Obtainable items:
Jewels
Weapons
Medium Armor
Way of Fire
2 items: Adds 129 Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical
5 items: When you deal damage with a weapon, you deal an additional 571 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Overland
Location: Craglorn
Style: Yokudan
Obtainable items:
Jewels
Weapons
Heavy Armor
Way of Martial Knowledge
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Damage
4 items: Adds 129 Damage
5 items: While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
Type: Overland
Location: Craglorn
Style: Yokudan
Obtainable items:
Jewels
Weapons
Light Armor
Way of the Arena
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Stamina
5 items: Adds 165 Damage, Reduces the cost of Break Free by 40%.
Type: Craftable
Location: Craglorn
Traits needed to craft: 8
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Whitestrake’s Retribution
2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 129 Health Recovery
5 items: When you take damage while you are under 30% Health, you gain a damage shield that absorbs 13035 damage for 6 seconds. This effect can occur once every 15 seconds.
Type: Craftable
Location: Rivenspire, Greenshade, Shadowfen
Traits needed to craft: 4
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Whorl of the Depths
2 items: Adds 129 Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 657 Critical Chance
Type: Trial
Location: Dread Sail Reef
Requires DLC: High Isle
Obtainable items:
Jewels
Weapons
Light Armor
Widowmaker
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 1096 Maximum Stamina
5 items: When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Type: Dungeon
Location: Cradle of Shadows
Requires DLC: Shadows of the Hist
Style: Silken Ring
Obtainable items:
Jewels
Weapons
Medium Armor
Wild Impulse
2 items: Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 1190 Penetration
Type: Arena
Location: Blackrose Prison
Requires DLC: Murkmire
Style: Honor Guard
Obtainable items:
Weapons
Wilderqueen’s Arch
2 items: Adds 657 Critical
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 15% and increase your Movement Speed by 15% for 3 seconds.
Type: Overland
Location: Greenshade
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Medium Armor
Willow’s Path
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Health Recovery
5 items: Increases your Health, Magicka, and Stamina Recovery by 18%.
Type: Craftable
Location: Bangkorai, Reaper's March, The Rift
Traits needed to craft: 6
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Winter’s Respite
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 1125 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Type: Overland
Location: Western Skyrim
Requires DLC: Greymoor
Obtainable items:
Jewels
Weapons
Light Armor
Winterborn
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Damage
5 items: When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost Damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Type: Arena
Location: Maelstrom Arena
Requires DLC: Orsinium
Style: Reach Winter
Obtainable items:
Jewels
Weapons
Light Armor
Wisdom of Vanus
2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: Adds 129 Damage, After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your Healing Done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
Type: Overland
Location: Summerset Zone
Requires DLC: Summerset
Style: Psijic Order
Obtainable items:
Jewels
Weapons
Light Armor
Wise Mage
2 items: Adds 657 Critical
3 items: Adds 657 Critical
4 items: Adds 129 Damage
5 items: Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Type: Trial
Location: Sanctum Ophidia
Style: Celestial
Obtainable items:
Jewels
Weapons
Light Armor
Witchman Armor
2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Damage
4 items: Adds 1206 Maximum Health
5 items: When you use an Ultimate ability, you heal for 51 Health and restore 51 Stamina and Magicka per Ultimate spent.
Type: Overland
Location: The Rift
Style: Barbaric
Obtainable items:
Jewels
Weapons
Medium Armor
Wizard’s Riposte
2 items: Adds 1206 Maximum Health
3 items: Adds 129 Damage
4 items: Adds 129 Magicka Recovery
5 items: Adds 660 Critical Resistance, When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
Type: PvP
Location: Battlegrounds, Guildstore
Requires DLC: Morrowind
Style: Militant Ordinator
Obtainable items:
Jewels
Weapons
Light Armor
Wrath of Elements
2 items: Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage 331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
[Perfect]
+ Adds 1190 Penetration
Type: Arena
Location: Vateshran Hollows
Requires DLC: Markarth
Style: Unique
Obtainable items:
Weapons
Wrathsun
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 10 seconds, once per attack. You can have 40 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka.
Type: Class Sets
Location: Endless Archive
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Wretched Vitality
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Damage
5 items: While in combat, applying a Major Buff or Debuff to a target grants you 260 Magicka and Stamina Recovery for 15 seconds.
While in combat, applying a Minor Buff or Debuff to a target grants you 130 Magicka and Stamina Recovery for 15 seconds.
Type: Craftable
Location: Deadlands
Requires DLC: Deadlands
Obtainable items:
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Wyrd Tree’s Blessing
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Damage
4 items: Adds 129 Magicka Recovery
5 items: When you cast a Magicka Ability, you remove all negative effects from yourself. This effect can occur once every 15 seconds.
Type: Overland
Location: Glenumbra
Style: Wood Elf
Obtainable items:
Jewels
Weapons
Heavy Armor
Yandir’s Might
2 items: Adds 129 Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Damage
5 items: Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Damage, up to 10 times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Damage by 63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time.
[Perfect]
+ Adds 1487 Penetration
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor
Style: Sea Giant
Obtainable items:
Jewels
Weapons
Medium Armor
Z‘en‘s Redress
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Damage
4 items: Adds 1096 Maximum Magicka
5 items: Your Light Attacks apply the Touch of Z'en on enemies for 20 seconds. Enemies with the Touch of Z'en take an additional 1% more damage for each damage over time effect you've placed on them, up to 5%. You can only receive the benefit from one Touch of Z'en per enemy
Type: Dungeon
Location: Lair of Maarselok
Requires DLC: Scalebreaker
Style: Stags of Z'en
Obtainable items:
Jewels
Weapons
Light Armor
Zaan
1 item: Adds 657 Critical
2 items: When you deal critical damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Monster Set
Location: Scalecaller Peak, Urgarlag Chief-bane's undaunted chest
Requires DLC: Dragon Bones
Style: Undaunted
Obtainable items:
Light Armor
Medium Armor
Heavy Armor
Zoal the Ever-Wakeful
1 item: Adds 1096 Maximum Stamina
2 items: When you Break Free, you release a wave of Watcher energy, causing enemies within 8 meters of you to become Feared for 3 seconds. You also gain 34 Damage for each enemy hit, up to 6 enemies, for 7 seconds.
Type: Monster Set
Location: Imperial City
Requires DLC: Imperial City
Obtainable items:
Light Armor
Medium Armor
Heavy Armor